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- Active cut
- Active layer
- Augmented-(puzzle name)
- Ball cut
- Bandaging
- Boublesizing
- Bubbloid
- Coloration
- Complex-(puzzle name)
- Composite cut
- Corner-turning
- Cuboid
- Curvy cut
- Cut
- Cut curve
- Deep cut
- Deeper-than-origin cut
- Doctrinaire
- Edge-turning
- Equator
- Face-turning
- Floppy
- Fudging
- Fully functional
- Fully scrambled
- Fusing
- Geared bandaging
- Gearing
- Hidden bandaging
- Higher order
- Holding Point
- Hollow
- Imaginary Piece
- Jumbling
- Knock-off
- Knucklehead
- Mixup
- Mod
- Multi-(puzzle name)
- Multi-origin
- NHP
- Non doctrinaire
- Offset cut
- Olzing
- Open
- Order
- Origin
- Origin cut
- Parent jumbling puzzle
- Pillowing
- Projective-(puzzle name)
- Proportional
- Real Piece
- Rotation axis
- Shallow cut
- Shape-shifting
- Shape mod
- Shells mechanism
- Siamese
- Slice-(puzzle name)
- Slice cut
- Slice only
- Sticker mod
- Stored cut
- Straight cut
- Super-(puzzle name)
- Super Augmented-(puzzle name)
- Super Complex-(puzzle name)
- Super Multi-(puzzle name)
- Transformation
- Twisty puzzle
- Twistypedia
- Unbandaging
- Vertex-turning
- Virtual Piece
- Void
- ZHP
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- Re: Patterns by perfredlund 4 hours ago.
- Thanks for spending your time with us
Frank
and Darren.
You are missed.