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(Created page with "Point where all rotation axes intersect. If the rotation axes do not intersect at a single point, then the puzzle is multi origin.") |
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− | Point where all [[rotation axis|rotation axes]] intersect. If the [[rotation axis|rotation axes]] do not intersect at a single point, then the puzzle is [[multi origin]]. | + | Point where all [[rotation axis|rotation axes]] intersect. If the [[rotation axis|rotation axes]] do not intersect at a single point, then the puzzle is [[multi-origin]]. |
Latest revision as of 15:18, 11 May 2013
Point where all rotation axes intersect. If the rotation axes do not intersect at a single point, then the puzzle is multi-origin.
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