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 Post subject: The Nutty Professor....CubePosted: Mon Feb 04, 2002 2:20 pm

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
Inspired by darren.
Real PAIN to make
i have named it The Nutty Professor Cube
(not the nutty professor, because of copyright junk)

image: thepuzzlestore.com/images/nuttyprof.jpg
NOTE: the server has been on and off the last 2 days
only 6 custom pieces and a little glue make this bad boy work.
turns fine, no layers hit. just one little problem i have to work out tomorrow, i dont know how to explain it. i am scared to scramble it. This one looks like fun.

I still want to know if this acts as a fused cube, or something else. I have only seen external fused cube pics.

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 Post subject: Awesome!!Posted: Mon Feb 04, 2002 4:49 pm

Joined: Sun May 27, 2001 7:03 pm
thats unreal tyler! giving any away?

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 Post subject: Re: Awesome!!Posted: Tue Feb 05, 2002 4:49 pm

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
I will probably make at most 3.

They take a long time to make, due to the necessary dissasembly of each cube.

But, if mefferts comes back with tiles on his professors, then my creations are halted for some time.
With tiles, there would be layer overlaps that would "crash" becuase of the raised tiles.

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 Post subject: How to solve it?Posted: Wed Feb 06, 2002 5:17 am

Joined: Tue Mar 14, 2000 9:11 pm
Location: Dubuque, IA area
That is one really cool puzzle, Tyler!

As far as solving it, I would think that this would have the same solution as the regular 3x3x3 cubes but done twice. Is this correct, anyone? Three of the layers in each direction are fixed together on each professor cube; so, with only 2 layers allowed to turn with respect to the fused 3rd, 4th, and 5th layers, I think it is the same as two 3x3x3 cubes siamesed by only sharing 1 corner cubie. In this case, the 1 corner cubie would be equivalent to the 27 shared professor cubies which are permanently fused together.

Tyler, give it a spin so I can know if my thoughts above are correct.

Doug.

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 Post subject: Sounds fishyPosted: Thu Feb 07, 2002 5:52 am

Joined: Thu Jan 24, 2002 1:10 am
There are definately problems with solving it as a 3x3x3. Let's assume we're trying to solve the blue face on the bottom cube in Tyler's picture. When it's mixed up the red side can contain the entire blue side.

Now, one at a time, go through each of the possible positions on the red face and imagine a blue cubie there. Try to use a standard 3x3x3 move sequence to get it onto the blue face. It won't work for all of them... the 5 blue center cubies being the biggest problem, cause there just aren't 5 center cubies on the face of a 3x3x3.

All that said, I have no idea how to solve a cube that restricts movement like that. I guess you'll be taking it apart again before selling it, Tyler!

Sandy

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 Post subject: Can't wait.Posted: Thu Feb 07, 2002 6:20 am

Joined: Tue Mar 14, 2000 9:11 pm
Location: Dubuque, IA area
I think we can all agree that those cubies that are shared with the two professor cubes are not movable due to the fusing. (Unless I'm missing something, or I don't understand what the fused professor cube really is.) I think I will tape/bandage the 3x3x3 cubie section of my professor cube. This should simulate one-half of the fused professor cubes. Then I'll know for sure how it works.

Doug.

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 Post subject: Re: How to solve it?Posted: Thu Feb 07, 2002 7:37 am

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
even though i am selling it, i decided to give it a little spin
i only scrambled one cube, using it as a 3x3x3 (turning both layers at the same time)
its hard
i really have no clue how to solve the 3x3x3 fuse either.
ill probably get to playing with it this week, i wouldnt want to ruin the one thats on ebay, so ill make another. a 3x3x3 fuse takes 15 minutes at the most (to build.) a tutorial will be here soon

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 Post subject: Re: Sounds fishyPosted: Fri Feb 08, 2002 6:16 am

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
actually, i was planning on dissasembling it again anyway, to take a picture of the "modifications" to the mechanism.
So, i guess it doesnt really matter.

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 Post subject: shared cubiesPosted: Fri Feb 08, 2002 6:20 am

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
see, i dont know how a normal fusion is built.
all i know, is that in mine, all the cubies that would appear to be "shared" are absent.
you have to take 2 empty mechansims, and make 3 adjacent arms on each imitate an edge piece. then, pop them together. its hard to explain.
on the 5x5x5 additional modifications are required as well, but i wont get into those here.

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 Post subject: shared cubiesPosted: Fri Feb 08, 2002 6:21 am

Joined: Sat Nov 24, 2001 8:31 am
Location: New York
see, i dont know how a normal fusion is built.
all i know, is that in mine, all the cubies that would appear to be "shared" are absent. So, in a way, they dont move. The reason that a whole section of 3x3x3 can be absent, is that using the process below, that whole section is virtually there.

you have to take 2 empty mechansims, and make 3 adjacent arms on each imitate an edge piece. then, pop them together. its hard to explain.
on the 5x5x5 additional modifications are required as well, but i wont get into those here.

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 Post subject: Fused 3x3x3Posted: Fri Feb 08, 2002 4:58 pm

Joined: Tue Mar 14, 2000 9:11 pm
Location: Dubuque, IA area
If my previous statement is correct, then by the same logic, the fused 3x3x3 puzzle would be like solving a 2x2x2 cube twice. Does anyone have a fused 3x3x3 to verify this?

Doug.

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 Post subject: You're rightPosted: Fri Feb 08, 2002 5:02 pm

Joined: Tue Mar 14, 2000 9:11 pm
Location: Dubuque, IA area
You're right, Sandy. I was wrong. After a couple of twist to my taped/bandaged professor cube, it was quite obvious that it couldn't be solve like a 3x3x3. Seems like it would be a quite intriguing puzzle. Also, quite frustrating like a regular bandaged cube. (I still can't solve my Meffert's bandaged 3x3x3 cube.)

Doug.

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 Post subject: Fused 3x3x3Posted: Sat Feb 09, 2002 4:58 pm

Joined: Sun May 27, 2001 7:03 pm
This is equivalent to a normal cube in which you only use 3 mutually adjacent faces eg U,F,R. solving the corners alone is equivalent to solving the 2x2x2, but there are extra pieces - the edges which do not come into play with the 2x2x2. so the short answer is: no. sorry. also the same answer for the fused 5x5x5.

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 Post subject: Yeah!!Posted: Sat Feb 09, 2002 5:02 pm

Joined: Sun May 27, 2001 7:03 pm
The bandaged cube makes all my other puzzles pale in insignificance (for difficulty). Im not a computer whiz so I refuse to resort to searching for solutions with a computer... I cant do it. From a guy who has solved all the rest thats very humbling however i dont think ive been brave enough to really give it a whole hearted attempt. i think it just takes a bit of luck...

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