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Puzzlemaster42
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Post subject: New Puzzle: Helicopter Cube Posted: Sat Feb 10, 2007 12:41 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Adam Zamora
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Post subject: Posted: Sat Feb 10, 2007 12:45 pm |
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Joined: Thu Nov 20, 2003 7:29 am Location: San Diego, California
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let me be the first to say WOW. That is amazing. i am truely speechless.
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darryl
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Post subject: Posted: Sat Feb 10, 2007 12:51 pm |
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Joined: Fri Feb 18, 2000 8:50 am Location: chicago, IL area U.S.A
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Incredible. Great work!
I think this will probably be puzzle of the month.
-d
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Bram
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Post subject: Posted: Sat Feb 10, 2007 1:26 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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From-scratch mods such as this one are fundamentally more difficult than build-ups of an existing mechanism. This one is particularly impressive, since the half-chop mechanism is quite subtle and hard to figure out, and Adam figured it out completely independently.
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Ryan Thompson
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Post subject: Posted: Sat Feb 10, 2007 2:38 pm |
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Joined: Fri Jan 27, 2006 3:36 pm Location: Boston, MA
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This is absolutely fantastic work. Great Job! I was wondering, for custom puzzles like these, where do you get your stickers? Are they custom cut from a store or website? Cubesmith? 
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kastellorizo
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Post subject: Posted: Sat Feb 10, 2007 2:54 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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Darren Grewe
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Post subject: Posted: Sat Feb 10, 2007 2:57 pm |
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Joined: Sat Apr 22, 2000 2:51 am Location: New Ulm, Minnesota, USA
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I love this one a lot!!!!! Keep'em coming!!!! Does it also moves like a 2x2x2 cube?
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Clayne H.
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Post subject: Posted: Sat Feb 10, 2007 3:09 pm |
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Joined: Mon Jul 12, 2004 3:30 pm Location: Dallas, Texas
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That is seriously cool.
_________________ PLL 15/21
http://www.youtube.com/watch?v=ve-Drdc8HMg
OLD NAME : Kid_with_teh_mohawk
pb 22.19
pb avg
27.61 = 26.74, 26.69, 26.98, 23.16, 26.14, 24.63, 23.71, (22.19), 30.41, (35.42), 34.97, 32.69
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Vadim
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Post subject: Posted: Sat Feb 10, 2007 4:16 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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Astonishing Adam!
I can't even get my head round it's movements, never mind the internal mechanism!
What a fantastic work!
BRAVO!
Vadim
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Myke
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Post subject: Posted: Sat Feb 10, 2007 4:21 pm |
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Joined: Mon Jan 01, 2007 5:28 pm Location: somewhere in the universe
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WOW!!  that is really good. It must be so difficult to make  .
when I saw the first pic I thought to myself, that looks like a skewb and a
2x2 combined but I was wrong. Again good work.
_________________ ...
3x3 29.95(lucky 28.05)
1.92 rubik's magic
My favorite animal is the Pfargtl.
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David Calvo
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Post subject: Posted: Sat Feb 10, 2007 4:41 pm |
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Joined: Thu Dec 15, 2005 4:25 pm Location: Madrid-Spain
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I thought that your last one was unbeatable. Now, just before watching this one, I just want to wake up from my dream. Holy cow man, that's one of the nicest puzzle I have ever seen, if not the most one. Oh my god, I have no way to describe how amazing it is.
Man, please, don't stop building those awesome puzzles. I hope that I ever can get one of those jewells!
Thank you very much for sharing it!
Unbelievable!
_________________ Life is like a Rubik's Cube.... it always has a solution.
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Scott Bedard
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Post subject: Posted: Sat Feb 10, 2007 4:57 pm |
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Joined: Sun Jul 09, 2006 2:59 am Location: Glastonbury, CT (USA)
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TBTTyler
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Post subject: Posted: Sat Feb 10, 2007 5:13 pm |
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Joined: Thu Jan 06, 2005 8:53 pm Location: Los Angeles
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Well done sir!
That puzzle right there is a tough one.
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Frank Tiex
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Post subject: Posted: Sat Feb 10, 2007 5:46 pm |
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Joined: Sun Apr 30, 2006 4:17 am Location: Düsseldorf, Germany
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AWESOME!!!!
That's really a "must have"
Your previous design was already genious, but this is of course topping!!
When will we see it on ebay?
Cheers - Frank
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juanan
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Post subject: Posted: Sat Feb 10, 2007 5:52 pm |
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Joined: Sun Sep 18, 2005 3:03 pm Location: Madrid -Spain -Europe
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Lee T.
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Post subject: Posted: Sat Feb 10, 2007 7:15 pm |
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Joined: Tue Dec 20, 2005 11:39 pm Location: Webster, NY
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Adam,
Great job!!  It looks great! I had not thought that an edge turning cube would be all that stable. Nice to know I was wrong. You have really gotten good at this! Congratulations!!
Lee
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Bryan
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Post subject: Posted: Sat Feb 10, 2007 8:11 pm |
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Joined: Sun Jun 13, 2004 12:45 pm Location: Rochester, MN
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Seriously, you should contact Irwin Toys. Sexualrubiks said they were looking for other designs. Since these are originals, you don't have to worry about licensing designs from companies whose assets may have gotten transferred a million times.
Hopefully you could get a nice royalty.
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Scott Bedard
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Post subject: Posted: Sat Feb 10, 2007 8:45 pm |
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Joined: Sun Jul 09, 2006 2:59 am Location: Glastonbury, CT (USA)
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Myke
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Post subject: Posted: Sat Feb 10, 2007 8:48 pm |
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Joined: Mon Jan 01, 2007 5:28 pm Location: somewhere in the universe
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Scott Bedard wrote: When i first saw the puzzle, i thought you had made a Skewb / 2x2 super-x puzzle.
Same for me. I wonder if it could be done. 
_________________ ...
3x3 29.95(lucky 28.05)
1.92 rubik's magic
My favorite animal is the Pfargtl.
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merlintocs
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Post subject: Re: New Puzzle: Helicopter Cube Posted: Sat Feb 10, 2007 9:15 pm |
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Joined: Fri Dec 23, 2005 1:45 pm Location: St. Louis, Missouri
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Puzzlemaster42 wrote: Here is my latest puzzle...
The Helicopter Cube
A few vital statistics: It turns about an edge axis (180 degrees) and has 12 axes of rotation. It is the same size as a Rubik's cube, but weighs approximately twice as much due to the solid resin parts. All parts of this puzzle are custom made. The central spider used in this puzzle was 3D printed (yes it is strong enough)
The movement of this puzzle is very good, and there is no problem with the puzzle coming apart. In fact due to the way the prts interlock, I can remove one of the axis screws and the puzzle will not fall apart. The puzzle itself is challenging, but not overly difficult, but as has been discussed many times in this Forum, difficulty is very subjective term.
This puzzle is one I have been thinking about for a long time (several months before I found this Forum) and now that I have found a method that works for me, I am able to make my ideas real. There will be many more to come.
Enough chit-chat, on with the pictures!
-Adam
Wow. Just brilliant! Well done.
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James Lee
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Post subject: Posted: Sun Feb 11, 2007 10:18 am |
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Joined: Fri Apr 28, 2006 9:40 am Location: Shanghai,China
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very nice
_________________ [Signature deleted]
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Katsuhiko
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Post subject: Posted: Sun Feb 11, 2007 11:45 am |
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Joined: Fri Jun 04, 2004 7:37 am Location: Japan
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Hello Adam,
I was very surprised to read this article.
I had already completed the same puzzles as your puzzle last month.
And I had sold them to few puzzle friends in Japan.
I had not disclosed information for certain reasons.
However, I updated my site and opened my Bevel Cube to the public ahead.
I named this puzzle "Bevel Cube".
http://puzzle3d.hp.infoseek.co.jp/index.html
http://puzzle3d.hp.infoseek.co.jp/bevelcube.html
However, my Bevel Cube may not be the same as your Helicopter Cube.
It is because my Bevel Cube can be transformed.
Katsuhiko Okamoto
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Vadim
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Post subject: Posted: Sun Feb 11, 2007 2:31 pm |
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Joined: Mon Jul 30, 2001 2:50 am Location: Nottingham, UK
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That is unbelievable coinsedence!
I'm pretty sure it's the same puzzle they both invented at the same time (or thereabouts!)!
Vadim
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Bram
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Post subject: Posted: Sun Feb 11, 2007 2:52 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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Apparently this is the year of this puzzle. I started working on actually getting it made, and no less than two people have beat me to it!
Katsuhiko, I've spent many hours staring at the mechanism for this puzzle, and never once noticed that it tends to accidentally do that shape transformation thing. I might have gotten all the way through making a prototype and only noticed it on the physical device! It certainly makes the puzzle quite a bit more difficult and fascinating.
For those not in the know, the mechanism for this puzzle is basically this -
http://www.geocities.com/jaapsch/puzzle ... 4&blue=229
And here I was racking my brain wondering if that battle gear concept might apply to anything else...
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Puzzlemaster42
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Post subject: Posted: Sun Feb 11, 2007 3:16 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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First of all, thank you for all the praise for this design. I really enjoyed making it, and I learned a lot in the process. The puzzle also can get "jumbled" like Katshiko's making it much more difficult to solve.
I will be auctioning off a Helicopter Cube this week, once I complete it. It will be signed and in a custom box. I will post an announcement on the Marketplace early in the week.
This puzzle (Helicopter Cube/Half Chop/Bevel Cube) is a very logical new puzzle to make because face and corner turning cubes already exist. When I did some research on this puzle, I only found a couple of mentions of this puzzle, and they were only in "ideas for future puzzles" posts. This surprised me because it seemed like a relatively simple puzzle design. I know now that this puzzle was independently under development by several people at once. I guess it was just this puzzle's "time" and I am glad to see Katshuiko's Bevel Cube. It shows again what an amazing puzzle builder he is.
I thought of this puzzle as a result of analyzing another puzzle design that I have; a truly unique puzzle, and probably one that has not been thought up before.
Adam
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Bram
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Post subject: Posted: Sun Feb 11, 2007 4:20 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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Adam, most of the early mentions of this puzzle say they think it would require an extremely complicated mechanism, and I've tried to explain the mechanism to a few people and met with general confusion, so my suspicion is that this mechanism, while simple, is extremely difficult to grok without a talent for such things and a decent piece of CAD software, which is probably why all of a sudden several people have made progress on it - CAD software is becoming a lot more widespread.
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Bram
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Post subject: Posted: Sun Feb 11, 2007 5:26 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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In the old thread on the tuttminx there was some discussion of the great rhombicuboctahedron and the great rhombicosidodecahedron without anybody realizing that they're jumbleable.
It's been a matter of gospel for a while that the only symmetry groups in 3-space which are useful for twisty puzzles are the ones which are symmetric about each point, so that there are multiple positions for each slice. But now that I've been introduced to this jumpling concept, I realize that that isn't the case at all! In fact, the humble square antiprism can make a perfectly good twisty puzzle which can easily be scrambled by jumbling. D'oh! Now I need to go revisit all the archimedean solids, plus the prisms and antiprisms, to see what might be useful. Too bad Jaap's applet doesn't support them. My suspicion is that the square antiprism will be the big winner in the end, because in general simpler is better.
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Puzzlemaster42
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Post subject: Posted: Sun Feb 11, 2007 5:30 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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I grok, puzzle brother.
One of my projects is to release some "open source" puzzles that include the CAD files for anyone to use or change. These designs would be set up to use 3D printed masters and cast parts, as that is a relatively simple path to a completed puzzle. I will probably start with something simple like a 2x3x3 or 2x2x3, but there are many possibilities. The format will be Alibre Design Express because that program is free and easy to learn and use.
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Quinn Lewis
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Post subject: Posted: Sun Feb 11, 2007 5:34 pm |
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Joined: Thu Dec 25, 2003 4:08 am
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To get "jumbled" as you say, do you turn the "helicopter blade" only 45 degrees and then turn an adjacent "blade"? If not, could someone help me visualize how it is shape changing?
_________________ Hey Peter, whaaaat's happening.
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Noah
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Post subject: Posted: Sun Feb 11, 2007 5:58 pm |
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Joined: Sun Jun 04, 2006 10:05 am Location: Eastern Michigan University (Minnesota at heart)
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Does anyone else see the resemblance of a 2x2 and a skewb that had puzzle babies here?
Hahah. Puzzle fornication.
None the less, it's amazing. Nothing that hasn't been said already.
_________________ Fridrich 3x3 PB 22.63 3x3 Av 30.57
20, Male Started cubing Oct 15 '05
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Puzzlemaster42
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Post subject: Posted: Sun Feb 11, 2007 6:02 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Here is a very oversimplified picture of what is happening inside the puzzle.
In the first picture there is a view of one corner (red) and the surrounding face pieces (green).
In the second picture, one edge (the right circle) is partially rotated, allowing the upper left circle to rotate.
This general pattern is repeated and the puzzle ends up scrambled in a very disorienting and difficult to solve state.
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Jumble Start.JPG [ 7.06 KiB | Viewed 25905 times ]
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Jumble 2.JPG [ 7.07 KiB | Viewed 25910 times ]
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_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Bram
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Post subject: Posted: Sun Feb 11, 2007 7:33 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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I *think* I have a bit of a handle on the possibilities for jumbleable puzzles.
The formula for the most promising ones is to take the regular solids which consist just of squares and triangles and cut big diagonals on the squares, making them into four triangles. The result is a jumbleable puzzle. It's kinda hard to visualize these things though. The possible shapes are -
triangular prism
square antiprism
cuboctahedron (this puzzle, both sliceable and jumbleable)
small rhombicuboctahedron
snub cube
Having a complete collection of all of those would be quite something.
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Bram
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Post subject: Posted: Sun Feb 11, 2007 8:20 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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One more comment, and I'm done for the day, really
The ones I just gave aren't exactly all in the same family - the cuboctahedron rotates edge-centered, while the others are corner centered. Another one which *might* work is to take the truncated tetrahedron and split the hexagons into six triangles each, and have rotations around the edges which are shared between hexagons. Yet another one is to take the truncated octahedron and split the hexagons into six triangles and the squares into four triangles. Both of those might fail completely though, I have a lot of trouble visualizing them. They certainly are both sliceable.
[Uh, never mind, I realized after posting it that these suggestions are totally busted]
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Darren Grewe
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Post subject: Posted: Sun Feb 11, 2007 8:32 pm |
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Joined: Sat Apr 22, 2000 2:51 am Location: New Ulm, Minnesota, USA
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Bram wrote: One more comment, and I'm done for the day, really  The ones I just gave aren't exactly all in the same family - the cuboctahedron rotates edge-centered, while the others are corner centered. Another one which *might* work is to take the truncated tetrahedron and split the hexagons into six triangles each, and have rotations around the edges which are shared between hexagons. Yet another one is to take the truncated octahedron and split the hexagons into six triangles and the squares into four triangles. Both of those might fail completely though, I have a lot of trouble visualizing them. They certainly are both sliceable.
Vall me crazy but don't those puzzles allready exist right now?!?!?!?!?!
First link is a Tetraminx
http://twistypuzzles.com/cgi-bin/puzzle.cgi?pid=548
Second link is a Christoph's Magic Jewel
http://twistypuzzles.com/cgi-bin/puzzle.cgi?pid=641
Please correct me if I am wrong.
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kastellorizo
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Post subject: Posted: Sun Feb 11, 2007 8:44 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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Katsuhiko wrote: Hello Adam, I was very surprised to read this article. I had already completed the same puzzles as your puzzle last month. And I had sold them to few puzzle friends in Japan. I had not disclosed information for certain reasons. However, I updated my site and opened my Bevel Cube to the public ahead. I named this puzzle "Bevel Cube". http://puzzle3d.hp.infoseek.co.jp/index.htmlhttp://puzzle3d.hp.infoseek.co.jp/bevelcube.htmlHowever, my Bevel Cube may not be the same as your Helicopter Cube. It is because my Bevel Cube can be transformed. Katsuhiko Okamoto
Watch Out! Cover yourselves! Helicopters everywhere!!!
On a serious note, it is simply amazing to have two puzzle designers making this puzzle at the same time (and one having the idea of it too). It just shows the talent of the people in this forum. And I am not praising anyone here, I am just stating a fact!
Pantazis
_________________
 Design Updates, Gravity, 4D Symmetry, Puzzle Ninja, Matrix Mech, Alien Technology.
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Bram
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Post subject: Posted: Sun Feb 11, 2007 9:38 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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Darren Grewe wrote: Call me crazy but don't those puzzles allready exist right now?!?!?!?!?!
Uh, yeah, I edited the comment to say that I was totally wrong on those. The ones described in the prior comment appear to work though.
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Bram
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Post subject: Posted: Mon Feb 12, 2007 3:39 pm |
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Joined: Sat Mar 22, 2003 9:11 am Location: Marin, CA
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skeneegee
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Post subject: Posted: Mon Feb 12, 2007 4:58 pm |
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Joined: Tue Jan 06, 2004 8:31 pm Location: Arvada, CO
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These puzzles are amazing!

_________________ "It's like an alarm clock, WOO WOO" -Bubb Rubb
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FireWezul
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Post subject: Posted: Mon Feb 12, 2007 6:32 pm |
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Joined: Thu Nov 09, 2006 8:02 pm Location: Ohio
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that is sweet! I have never seen anythign like that... I could never even get it back into a cube shape much less solve it :p
_________________ <b>3x3x3 Best Average: 0:30.9
3x3x3 Best Solve (Unlucky): 0:21.xx
3x3x3 Best Solve (Lucky): 0.20.xx
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Christian
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Post subject: Posted: Mon Feb 12, 2007 8:33 pm |
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Joined: Tue Dec 12, 2006 5:02 pm
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it's beautiful 
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qqwref
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Post subject: Posted: Tue Feb 13, 2007 12:06 am |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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Oh! It's edge-centered! I have been dreaming of this puzzle... I applaud you for having finally created it! It looks magnificent!
Are you going to produce more units of this puzzle?
What's next? 
_________________ My official times My youtube Puzzle Solving Service! - a puzzle that has never been scrambled and solved has been wasted.
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Puzzlemaster42
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Post subject: Posted: Wed Feb 14, 2007 1:06 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Thursday, 2/15, I will be starting a 10 day auction for one of my Helicopter Cubes. The puzzle will be signed and in a custom box shown in the pictures above.
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Puzzlemaster42
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Post subject: Posted: Fri Feb 16, 2007 5:17 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Darren Grewe
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Post subject: Posted: Fri Feb 16, 2007 8:01 pm |
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Joined: Sat Apr 22, 2000 2:51 am Location: New Ulm, Minnesota, USA
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How easy or hard is it to tell where you turn it at when it is not in cube form?
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Puzzlemaster42
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Post subject: Posted: Fri Feb 16, 2007 9:36 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Darren Grewe wrote: How easy or hard is it to tell where you turn it at when it is not in cube form?
You can see the heads of the screws on the 12 axes when you look between the pieces of the puzzle. It is not hard to tell.
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Myke
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Post subject: Posted: Fri Feb 16, 2007 11:21 pm |
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Joined: Mon Jan 01, 2007 5:28 pm Location: somewhere in the universe
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Can it turn like a 2x2?
_________________ ...
3x3 29.95(lucky 28.05)
1.92 rubik's magic
My favorite animal is the Pfargtl.
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Puzzlemaster42
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Post subject: Posted: Sat Feb 17, 2007 11:48 am |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Myke wrote: Can it turn like a 2x2?
No.
This puzzle "looks" like a 2x2x2 and Skewb hybrid, but only the 12 edge centered axes turn.
_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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Puzzlemaster42
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Post subject: Posted: Sun Feb 18, 2007 1:04 pm |
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Joined: Wed Aug 17, 2005 8:26 pm Location: Saratoga Springs, NY
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Here is a fun picture of the parts prior to assembly.
Enjoy!
Adam
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Helicopter Cube Parts.jpg [ 37.77 KiB | Viewed 24952 times ]
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_________________ I will not Reason and Compare: my business is to Create. -William Blake
Production puzzles coming soon! Be the first to know!
New Designs on Shapeways!
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qqwref
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Post subject: Posted: Sun Feb 18, 2007 1:31 pm |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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WHOA! That's beautiful. Can we get a bigger picture of that?
Have you considered making a 5x5x5-like version? It would look like a 4x4x4 on each side, and have two axes of rotation on each of the axes. That would be pretty crazy as well.
A simpler variation might be a puzzle where each axis turn turns half of the cube. It would look just like a Dino Cube, but be a lot harder to create, since each turn would turn 12 pieces...
_________________ My official times My youtube Puzzle Solving Service! - a puzzle that has never been scrambled and solved has been wasted.
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joey
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Post subject: Posted: Sun Feb 18, 2007 1:40 pm |
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Joined: Thu Nov 23, 2006 6:02 pm
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