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 Post subject: Tuttminx TutorialPosted: Sat Jun 18, 2011 2:24 am

Joined: Tue Jan 25, 2011 5:24 pm
Location: Mexico City
Hi, I was wondering if anyone knows or has a Tuttminx tutorial??

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"There never was a time when you or I did not exist. Nor will there be any future when we shall cease to be"

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 Post subject: Re: Tuttminx TutorialPosted: Thu Jun 23, 2011 10:43 pm

Joined: Wed Jan 12, 2011 12:38 am
Solve it like a megaminx until you get one hexagon layer unsolved. Than I usually orient everything, permute the corners, permute the edges. I couldn't give you any algos though. You can use commutators that are pretty similar to megaminx ones.

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 1:19 am

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
I would never recommend a hexagonal side to finish with. Always leave a pentagonal side, because then you can solve the last layer like a Megaminx.

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3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 6:40 am

Joined: Wed Feb 11, 2009 5:19 am
I probably wouldn't recommend that, though

Leaving an hex face as the last (ie solving the last pent faces) is almost straightforward, while the opposite is not true.

Furthermore, even if you manage to leave a pent face for last, you still need to deal with the 180 restriction on the side hex faces.

Solving the hex face can get a bit tricky though:

- Easy corner orientation
- Easy edge permutation
But corner perm might be problematic, unless you have 3 to perm, with 180 degrees gaps.

Just my 2 cents

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Miguel

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 3:14 pm

Joined: Tue Jan 25, 2011 5:24 pm
Location: Mexico City
Thanxs for your input, I guess I will start leaving a hexagonal face at the end and see how it goes, and maybe later try leaving a pentagonal face at the end, anyway it should be fun.
Thanxs again!!

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"There never was a time when you or I did not exist. Nor will there be any future when we shall cease to be"

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 3:17 pm

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
I'm sorry, and although I haven't tried solving a hexagonal face last, solving the pentagonal face last is unbelievably easy. I personally believe that the hexagonal face will be more of a challenge.

_________________
3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 4:45 pm

Joined: Thu Sep 17, 2009 6:07 am
Location: Germany, Bavaria
Luke wrote:
I would never recommend a hexagonal side to finish with. Always leave a pentagonal side, because then you can solve the last layer like a Megaminx.
I think that it is a bit misleading to say "like a Megaminx". On a Megaminx all faces can make simple turns of 72 degrees, while the hex faces on the Tuttminx turn by 120 degrees only (I assume everybody talks about non fudging moves). Therefore, I would say the last faces solve "similar" to a Megaminx. E.g. a 3x3x3 corner 3-cycle (e.g. R U' L' U R' U' L U) can be adapted to R2 U' L'2 U R'2 U' L2 U

The picture to the left shows the solved cube with notation, the second picture shows the result of that sample algorithm executed on the solved cube, the third picture shows the result if you use the setup move R'2 U L2 before the algorithm.
in total: (R'2 U L2) (R2 U' L'2 U R'2 U' L2 U) ( L'2 U' R2)

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 Post subject: Re: Tuttminx TutorialPosted: Fri Jun 24, 2011 5:00 pm

Joined: Thu Sep 24, 2009 12:21 pm
Location: Chichester, England
Okay, but the algorithms I use are near enough identical, but some sides on the Tuttminx will be turned 120 degrees instead of 72.

_________________
3x3x3 single: 5.73 seconds.
3x3x3 average of five: 8.92 seconds.
3x3x3 average of twelve: 9.77 seconds.

Buy the Curvy Copter Skewb, NovaMinx, and more here!

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 Post subject: Re: Tuttminx TutorialPosted: Thu Jul 12, 2012 7:12 pm

Joined: Wed Aug 11, 2010 7:28 pm
Hi Konrad, thank you very much for helping me solve my tuttminx. Although I'm one for learning from videos, your pictures and instructions are the next best thing. I have pointed others to your work. I just saw your time machine pictures and thought it's almost like watching a video. Keep up the great work.

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 Post subject: Re: Tuttminx TutorialPosted: Tue Jan 08, 2013 2:49 pm

Joined: Thu Feb 02, 2012 10:57 pm
Location: Near the east coast, US
One thing I am having a lot of trouble with is solving the last "F2l" pairs, leading up to final top layer. The way I solved the puzzle, I have left a pentagonal face as the last, so, the last "F2l" (Similar to the step preceding the last layer on the megaminx) pairs that I am trying to get in place can only be moved around by 120 degree turns, and of course, rotation on the top layer. Can anyone help me out with this? I think part of my problem might be a piece that I accidently fudged after first scrambling the puzzle. Thanks!

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 Post subject: Re: Tuttminx TutorialPosted: Tue Jan 08, 2013 3:13 pm

Joined: Sat Jan 15, 2011 10:22 am
I always solve permutation turning pieces out and in again. Is a bit easier in my opinion.
For corners: If "R" is the hexagon next to the top pentagon and "D" is the hexagon to its right, I would do something like
(R'2 D'2 R2) U (R'2 D2 R2) U (R'2 D'2 R2) U'2 (R'2 D2 R2)
And for edges, I would do some kind of R2 L'2 F2, bring the edge down into a "symmetrical" place, do a U turn, do the setup back etc.

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