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asturar
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Post subject: Rocket cube Posted: Wed Jun 01, 2011 1:04 pm |
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Joined: Mon Apr 18, 2011 2:47 am
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cjgerik
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 1:23 pm |
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Joined: Mon Jun 07, 2010 8:37 am Location: Waco, TX and South Bend, IN
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I like it very much! A clever mod, very nice. And for not speaking English often, you did well!
Chris
_________________
Oskar wrote: John F. Kennedy said: "We choose to go to the Moon in this decade and do other things, not because they are easy, but because they are hard." One of those other things may have been building the 17x17x17.
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Gus
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 3:46 pm |
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Joined: Sun Mar 15, 2009 12:00 am Location: Jarrow, England
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Nice mod. But what is that small central part which looks metallic?
_________________ Most of the things worth doing in the world had been declared impossible before they were done.
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asturar
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 4:02 pm |
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Joined: Mon Apr 18, 2011 2:47 am
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pirsquared
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 5:27 pm |
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Joined: Wed Jan 07, 2009 6:46 pm Location: Evanston, IL
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X-TownCuber
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 6:25 pm |
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Joined: Thu Jan 20, 2011 7:37 pm
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c1829
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 7:22 pm |
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Joined: Sat Mar 06, 2010 8:20 pm
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Very cool! & very original.
_________________ -Jacob Hamrick 2x2 PB: 2.36 3x3 PB: 19.89
Tony Fisher wrote: MaCheezm0 wrote: 2nd layer using Fisher parts I very much hope you mean Fisher Cube parts.
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Adman234
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Post subject: Re: Rocket cube Posted: Wed Jun 01, 2011 7:36 pm |
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Joined: Tue Jul 27, 2010 10:17 am Location: Missourica
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Also creates an interesting solving challenge. Edges only cube with one center that requires orientation.
Very cool. Personally, I think it would also look cool to have one with corners, with the whole design rounded off to look more like a rocket.
But this cube is also very cool.
I feel sorry for people who have to try to translate into another language for this forum. But you did a very good job! And so here is my horrible attempt at a translation to Spanish. All of the words that I do not know are in red:
Tambien hace un challenge interesante. Un cubo sin los corners que require un centro estar oriented.
Muy bien. Creo que puede estar mas bien si tiene los corners, y esta mas al un circulo.
Pero este es muy bien tambien.
_________________ Adam Brown, Puzzle Builder/Modder
Past project: The Geode Current Project: Replica RPK-74 Future Project: Possibly another master mental
Oskar wrote: I am now adding dummy cubes to my models to cross the 10% density threshold and save myself money big time.
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asturar
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 1:52 am |
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Joined: Mon Apr 18, 2011 2:47 am
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many thanks to everybody! Adman234, thank you for your translation  . Anyway, I understand english, my problem is to speak it. I have considered making it with corners, but if I do it, the corners should be "double curved", and I don't know how to sticker it. wow, it's dificult to explain it in english. Do you understand me?
_________________ youtube channel
Overlapping floppy + futuristic floppy AUCTION
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Adman234
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 8:24 am |
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Joined: Tue Jul 27, 2010 10:17 am Location: Missourica
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Yes, my translation was not very good. I have only taken Spanish classes for 2 years. I just wanted to see if I could try. And I understand what you mean. It is very difficult to sticker rounded surfaces like on Tony's Bicone.
_________________ Adam Brown, Puzzle Builder/Modder
Past project: The Geode Current Project: Replica RPK-74 Future Project: Possibly another master mental
Oskar wrote: I am now adding dummy cubes to my models to cross the 10% density threshold and save myself money big time.
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DKwan
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:15 am |
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Joined: Fri Feb 18, 2011 5:49 pm Location: New Jersey
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Excellent craftsmanship! I agree with Eitan, it's fun to see representational mods that aren't just geometric shapes. asturar wrote: I have considered making it with corners, but if I do it, the corners should be "double curved", and I don't know how to sticker it. Instead of rounding the entire puzzle, you could alternatively keep it as is and just make the corners flat triangles flush to the rest of the puzzle. However, I think I prefer the look of it how you have it because I like the "directional" color pattern. Adman234 wrote: And I understand what you mean. It is very difficult to sticker rounded surfaces like on Tony's Bicone. I don't think Tony's Bicone is a good example of what asturar meant because conical surfaces are isometric to a plane (not saying it's easy to cut stickers for a conical puzzle!). I think by "double curved" asturar meant surfaces like a sphere which theoretically can't be stickered with a planar sticker. EDIT: Apparently the Bicone WAS a good example xD
Last edited by DKwan on Thu Jun 02, 2011 10:17 am, edited 1 time in total.
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asturar
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:15 am |
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Joined: Mon Apr 18, 2011 2:47 am
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yes!! this is just what I want to say... the problem is that I'm not Tony Fisher  (I wish...) Adman234, your translation was good enough  , especially if you took spanish classes just for 2 years!! ------------------------ EDIT: I just saw DKwan message, he is on right, I didn't realize of that, what i want to say it's what he said: " asturar meant surfaces like a sphere which theoretically can't be stickered with a planar sticker"
_________________ youtube channel
Overlapping floppy + futuristic floppy AUCTION
Last edited by asturar on Thu Jun 02, 2011 10:22 am, edited 1 time in total.
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Luke
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:17 am |
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Joined: Thu Sep 24, 2009 12:21 pm Location: Chichester, England
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Very nice. It is refreshing to see something other than standard shapes and something a bit more fun. 
_________________ 3x3x3 single: 5.73 seconds. 3x3x3 average of five: 9.24 seconds. 3x3x3 average of twelve: 10.46 seconds.
Buy the Curvy Copter Skewb, NovaMinx, and more here!
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asturar
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:25 am |
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Joined: Mon Apr 18, 2011 2:47 am
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kastellorizo
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:25 am |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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asturar
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 10:29 am |
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Joined: Mon Apr 18, 2011 2:47 am
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kastellorizo
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Post subject: Re: Rocket cube Posted: Thu Jun 02, 2011 9:18 pm |
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Joined: Fri Nov 04, 2005 12:31 am Location: Greece, Australia, Thailand, Singapore.
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Frank Tiex
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Post subject: Re: Rocket cube Posted: Mon Jun 20, 2011 4:31 pm |
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Joined: Sun Apr 30, 2006 4:17 am Location: Düsseldorf, Germany
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The Rocket Cube is indeed very cool. I already have some 3x3x3 mods with cut corners. Usually they tend to become instable and lock very often. The Rocket Cube instead is really working very well. It twists very well on all axes. A very good mechanism for a nice artistic design.
More of this! Frank
_________________ Link to my website: Frank's Puzzle Library
Please use puzzles@tiex.de to contact me. I disabled PMs.
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TheKingLunar
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Post subject: Re: Rocket cube Posted: Mon Jun 20, 2011 4:50 pm |
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Joined: Sun Jun 05, 2011 12:40 pm
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So, where can I buy it? Seriously, I would love to get/make one of these. Good work!
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asturar
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Post subject: Re: Rocket cube Posted: Tue Jun 21, 2011 12:14 pm |
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Joined: Mon Apr 18, 2011 2:47 am
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