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 Post subject: Jason's Pentultimate V2 - VIDEO added
PostPosted: Fri Dec 11, 2009 11:56 pm 
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EDIT - Just added a video! I ended up taking the puzzle apart, breaking the core in a few places (an extreme version of "breaking in" a puzzle) and improved the movement a bit! After I tried the improved movement, I decided to make a post a video after all. This is still the V2. Version 2.5 is still to come.

http://www.youtube.com/watch?v=i7jx0tZ1eCY


This is version 2 of the Pentultimate! It uses an entirely new mechanism. It's not a knucklehead, shells mech, or crystal buildup. (I'll likely try a shells version soon though. )

This is the version 2 of the mechanism I thought of while assembling version 1, and mentioned here.
This one also includes stickers just for Tony Fisher.

Movement is reliable, but not smooth yet. If movement on the last version was a 05/100 (5 out of 100), then I'd give this one a 60/100 (60 out of 100). It does work, it's just tight on some turns and not others. In fact, I'd consider this the first really working Pentultimate, since version 1 broke very soon after being made.

But the issues have very obvious fixes, so the really good news is that I'm into the next version's (V2.5) design already, and I'm feeling very optimistic based on this prototype.

Because of the tightness, and since I'm working on a fix, I'm not going to post a video right now. But here's a sample review if I DID post a video "Wow, it's tight on some turns and smoother on others."

I've included a couple of size comparison pics too! It's a bit smaller than V1.


Now, back to V2.5! :D


Image
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Last edited by JasonSmith on Wed Dec 23, 2009 10:13 pm, edited 1 time in total.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Fri Dec 11, 2009 11:59 pm 
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Great work Jason! Keep it up.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:05 am 
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I love it!

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:07 am 
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Very nice work :D

Does this indicate a possibility for a much simpler mechanism of 24 cube?

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:21 am 
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Yay!

Any plans to get V2.5 produced in quantities larger than one? :P


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:30 am 
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Jared wrote:
Yay!

Any plans to get V2.5 produced in quantities larger than one? :P


This isn't the puzzle Adam and I have been hinting about lately, but I'm definitely keeping one eye on the possibility that this might happen someday!

:)

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:38 am 
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Beautiful puzzle!

And not to hijack this thread, but what exactly are knucklehead and shell mechs?

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:44 am 
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io wrote:
Jared wrote:
Yay!

Any plans to get V2.5 produced in quantities larger than one? :P


This isn't the puzzle Adam and I have been hinting about lately, but I'm definitely keeping one eye on the possibility that this might happen someday!

:)


With in the year? On of those monthly puzzles? I hope!!!

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:56 am 
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To be honest I have to say that this is one of the few puzzles that I think looks better with tiles... not sure why - Maybe I'm just used to seeing it that way?

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 1:03 am 
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Awesome puzzle! The refined version will work even better!

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Last edited by Drewseph on Sat Dec 12, 2009 1:15 am, edited 1 time in total.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 1:06 am 
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:shock: Amazing build! Video please! :wink: Mech pic please! :wink:

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 1:08 am 
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Who are you talking to Drew, cause isn't Io, Jason?

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 1:16 am 
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I was being sarcastic of course! in any case I love how clean this one looks!

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 1:37 am 
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<<insert spit take here>>

Want....to know....mech....*gasp*
Absolutely gorgeous!


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 2:32 am 
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<!--Staring in disbelief-->
Another mech? I still can't concieve how one mech works!

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 2:51 am 
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Splendid! Wish it'll get through all the way to the market.

Leslie


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 7:07 am 
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Knucklehead's son, doesn't seem so knucklehead!!!
Gentlemen, we are experiencing evolution at its best!

:mrgreen:


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 9:17 am 
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Looks terrific, Jason! Hope this one goes into production someday.


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 10:47 am 
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io wrote:
It uses an entirely new mechanism. It's not a knucklehead, shells mech, or crystal buildup. (I'll likely try a shells version soon though. )


Hmmm. makes me wonder if a mechanism like VeryWetPaint mentions here is no longer "totally-unproven".
http://twistypuzzles.com/forum/viewtopic.php?p=190323#p190323

Very interesting and GREAT puzzle.

Carl

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 12:51 pm 
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Nice work as always. Good luck with the 2.5.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 2:30 pm 
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Wait, so there were at least TWO collaborating Pentultimates responsible for the creation of the sentient being named Jason Smith?

Fascinating...

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 5:28 pm 
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Congratulations, great work! I've been eagerly awaiting this update. News of a nicely turning Pentultimate before the end of the decade has been my hope, and here we are with 19 days to spare! :D


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 6:22 pm 
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After seeing this in real life, I decided to have a go at it on GB. It looks easy but it was hard and made me sad. :cry:

:lol:

Alex

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 6:23 pm 
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Jason,

your Pentultimate is an outstanding design and I think it gave a lot of impulses to other builders to walk on new paths. Your V2 looks excellent and so I can only hope, that sooner or later it will be able to buy a Pentultimate of whatever version it will have then. As soon as you're happy with your design and want to sell one of your puzzles, please let me know.

Best regards, congratulations and my full respect (as for your Radiolarian)!

Frank

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 6:32 pm 
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I hope you have a online retailer to sell them with them both working like the second one and also looking like the first one also. I love black plastic and huge tiles like on the first one.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sat Dec 12, 2009 8:49 pm 
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Hey man nice build! love it.


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sun Dec 13, 2009 10:50 am 
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The first one was crazy, the knucklehead mech and all the work you put into putting it together was crazy.

Hopefully this mech made things easier for you.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sun Dec 13, 2009 11:18 am 
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Oh hey BTW... once you get the design all finished and stuff, an icosahedral shape mod of this would be super interesting, if you feel like it. :P


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Sun Dec 13, 2009 3:40 pm 
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Jared wrote:
Oh hey BTW... once you get the design all finished and stuff, an icosahedral shape mod of this would be super interesting, if you feel like it. :P


Attachment:
File comment: Icosa-Pentultimate
icosapentultimate.gif
icosapentultimate.gif [ 9.5 KiB | Viewed 6469 times ]


:shock:

Looks great as always!

-Mark-

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Mon Dec 14, 2009 1:05 am 
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Actually looks relatively easy to do once the puzzle is built. You would only need one extra part (center cap) instead of casting the corner caps.

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Mon Dec 14, 2009 1:22 am 
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*checks UPS delivery estimate*

:twisted:


Attachments:
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ICOSIMATEsm.jpg [ 15.89 KiB | Viewed 6263 times ]

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Mon Dec 14, 2009 1:42 am 
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I knew it! :lol:

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Mon Dec 14, 2009 2:03 am 
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OMG.

I love you.


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Tue Dec 15, 2009 10:21 am 
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Hey, Jason.
This is a wonderful puzzle. It looks as beautiful as could be.
But when will you be done with fixes of this prototype?
I could say: "I really don't want to hassle you." But, well, I do!
Can you imagine that I have been suffering for quite a while now seeing these pictures but no video?
One could say that I am dying.
HURRY! :lol:

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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Tue Dec 15, 2009 12:01 pm 
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This puzzle is amazong! I can't wait to see your future projects!


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 Post subject: Re: Jason's Pentultimate V2
PostPosted: Tue Dec 15, 2009 1:05 pm 
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alaskajoe wrote:
Hey, Jason.
This is a wonderful puzzle. It looks as beautiful as could be.
But when will you be done with fixes of this prototype?
I could say: "I really don't want to hassle you." But, well, I do!
Can you imagine that I have been suffering for quite a while now seeing these pictures but no video?
One could say that I am dying.
HURRY! :lol:


Hey Alaskajoe!
In a marathon design session last week, I finished the version 2.5 files, which ended up being almost a do-over, and ordered some parts. I'm hoping to have something to look at before the end of the year if all goes well, but I won't promise anything for sure! :)

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Wed Dec 23, 2009 10:24 pm 
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EDIT - Just added a video! I ended up taking the puzzle apart, breaking the core in a few places (an extreme version of "breaking in" a puzzle) and improved the movement a bit! After I tried the improved movement, I decided to make and post a video after all. This is still the V2. Version 2.5 is still to come.

http://www.youtube.com/watch?v=i7jx0tZ1eCY

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Wed Dec 23, 2009 10:40 pm 
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V2.5, which will be better than that :shock:

Curious minds wonder how many pieces there are in that.

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Thu Dec 24, 2009 12:38 am 
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Holy awesome.


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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Thu Dec 24, 2009 3:25 am 
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The second I saw that video I wanted to hug you.

-Jon

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Thu Dec 24, 2009 4:18 am 
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Wow... this version turns fantastically... Smooth and Glorious!

:)


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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Fri Dec 25, 2009 6:13 pm 
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I gotta say I'm really impressed with the improved turning!!

So when's the auction? lol

Really though, This turns so much better than the first video you showed me in private!

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Sat Dec 26, 2009 12:04 am 
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:shock: :shock: :shock: :shock:

The turning seems phenomenal compared to the v1! It's actually playable now!

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 Post subject: Re: Jason's Pentultimate V2 - VIDEO added
PostPosted: Sat Dec 26, 2009 5:54 am 
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It turns fantastically! Great improvement. I bet 2.5 will be like butter

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