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 Post subject: New gigaminx mod
PostPosted: Thu Jan 21, 2010 6:12 pm 
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Yo TP forum, boy do I have a treat for you.
As some of you may know after the MM&P giga mod there is still a very bumpy feel

Well my solution to this was put sand in and the marks will show the points of pressure, The reason of the bumpy feel became crystal clear

On the bottom outer edge part there is a small bump, sanding that down completly removed the bumpy feel from my newest modded giga. After breaking in one word AMAZING.

I will be modding the giga for $50
If you have questions or are interested in my modding service (or what i will do in the modding service) please leave a comment below, happy cubing people, hope this works just as well for you

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 Post subject: Re: New gigaminx mod
PostPosted: Thu Jan 21, 2010 6:19 pm 
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cooldayr wrote:
Yo TP forum, boy do I have a treat for you.
As some of you may know after the MM&P giga mod there is still a very bumpy feel

Well my solution to this was put sand in and the marks will show the points of pressure, The reason of the bumpy feel became crystal clear

On the bottom outer edge part there is a small bump, sanding that down completly removed the bumpy feel from my newest modded giga. After breaking in one word AMAZING.

I will be modding the giga for $50
If you have questions or are interested in my modding service (or what i will do in the modding service) please leave a comment below, happy cubing people, hope this works just as well for you

I had the idea of using sand to scratch where the roughest contact was, but I don't have a gigaminx so never got to try it.

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 Post subject: Re: New gigaminx mod
PostPosted: Thu Jan 21, 2010 9:37 pm 
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cooldayr wrote:
On the bottom outer edge part there is a small bump
Any chance you can post a picture of this bump?

Dave

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 Post subject: Re: New gigaminx mod
PostPosted: Thu Jan 21, 2010 10:29 pm 
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Ofcourse, I will upload a vid tomorrow afternoon of it
Trust me it will be worth the wait lol

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 Post subject: Re: New gigaminx mod
PostPosted: Thu Jan 21, 2010 11:47 pm 
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Joined: Tue Sep 15, 2009 1:08 am
Location: Great Falls, MT, USA
Interesting. Did you just figure this out? Or have you known it all along & just joined this forum?


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 Post subject: Re: New gigaminx mod
PostPosted: Fri Jan 22, 2010 6:46 am 
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Nah, I just figured it out. Chris Bird let me borrow his giga and told me to do anything to try and make it better, so I did

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 Post subject: Re: New gigaminx mod
PostPosted: Fri Jan 22, 2010 8:23 am 
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Location: Somwhere in Norway.
cooldayr wrote:
Nah, I just figured it out. Chris Bird let me borrow his giga and told me to do anything to try and make it better, so I did


Just like Pi said, interesting.

Check out MeMyselfAndPi's Megaminx meets dirt video.

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 Post subject: Re: New gigaminx mod
PostPosted: Fri Jan 22, 2010 8:58 am 
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I have seen it before, I decided to use it to find high points of friction, it worked. I give MM&P all credit to the sand mod

But that new area of sanding is my own mod

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 Post subject: Re: New gigaminx mod
PostPosted: Fri Jan 22, 2010 5:23 pm 
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I am on blogTV now discussing my mods
http://www.blogtv.com/People/cooldayr2

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 Post subject: Re: New gigaminx mod
PostPosted: Sat Jan 23, 2010 7:29 pm 
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Video: http://www.youtube.com/watch?v=F_t_RbcNUWs

The mod allows the puzzle to be looser with out adding pops
YAY its amazing after some breaking in

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