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DARKYtheCUBER
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Post subject: BabyFace 3x2x1 Posted: Sun Jul 25, 2010 2:01 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I had this idea of making a 3x2x1 cube with added difficulty by making all of its faces turn for a while and maybe some help from you guys since I dont have Solidworks or Alibre here at home.  And I'm sorry, I had to use Paint to show you because I cant find usb cable for me to transfer the pictures from my camera but hopefully you'll understand when you see the pictures 
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File comment: Here is a better sketching of a corner face turn.

IMG.jpg [ 657.02 KiB | Viewed 3871 times ]
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File comment: This one shows the face turning for the corners of the 3x2x1.

123 FT mech 2.jpg [ 14.5 KiB | Viewed 3886 times ]
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File comment: This is a cross section (longwise) of how the biggest faces' mech will look like.

123 FT mech.jpg [ 22.6 KiB | Viewed 3886 times ]
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File comment: An Iso view for the corner face turning (I'm sorry, I'm not a Paint pro.)

123 FT mech 3.jpg [ 13.87 KiB | Viewed 3886 times ]
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
Last edited by DARKYtheCUBER on Mon Sep 06, 2010 4:50 pm, edited 1 time in total.
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PuzzleMaster6262
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 2:40 pm |
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Joined: Sun Jun 13, 2010 1:00 am Location: Colorado
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Thaalan469
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 2:47 pm |
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Joined: Sat Jan 09, 2010 9:38 pm
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It looks like a good idea, but I have one problem with it. When you turn it in half lengthwise, wouldn't the face-turning peices on the corners fall out? Otherwise it looks really good.
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Ender Delphiki
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 2:53 pm |
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Joined: Wed Jan 28, 2009 7:55 pm Location: Montana
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They wouldn't fall out if you gave it a click-mech. Is this concept a babyface 1x2x3?
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 3:10 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Well yes it is. I guess you can call it a baby face  But I just seem to have a problem for the biggest face  if you see the cross-section, maybe youll see why.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 3:30 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Thaalan469 wrote: It looks like a good idea, but I have one problem with it. When you turn it in half lengthwise, wouldn't the face-turning peices on the corners fall out? Otherwise it looks really good. I see where you're getting at, but it wont fall off because the corner face turn (b) will be within the corner piece as shown here. 
| Attachments: |
File comment: See how it is still in the mech?

IMG_0001.jpg [ 890.23 KiB | Viewed 3831 times ]
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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Namegoeswhere
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 3:40 pm |
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Joined: Fri Feb 20, 2009 1:45 pm
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The thing you call corner face turning would simply be shrinking down the layers of a 1x2x5, the rest of the face turns I can not really see from the drawings.
_________________ Inactive.
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 3:52 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I think I fixed the baby faces right but now I have a problem on how will I move a baby face part on the edge piece. Any suggestions? 
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File comment: I'm sorry, seem to be orienting them wrong lol

IMG_0003.jpg [ 803.78 KiB | Viewed 3819 times ]
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 3:57 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Namegoeswhere wrote: The thing you call corner face turning would simply be shrinking down the layers of a 1x2x5, the rest of the face turns I can not really see from the drawings. Well this is a rough idea, thats why I need some help on how I can fix the mech for baby face turning 
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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Luke
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 4:02 pm |
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Joined: Thu Sep 24, 2009 12:21 pm Location: Chichester, England
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If you're making it a Baby Face on every side, you could just start with a 3x4x5, couldn't you. Might be a bit on the expensive side though.
_________________ 3x3x3 single: 5.73 seconds. 3x3x3 average of five: 9.24 seconds. 3x3x3 average of twelve: 10.46 seconds.
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 4:49 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I was thinking of making only the 1x2 face and the 3x2 have the baby face. If I were to include the 1x3 face the mech would be pretty hard to make. So I think it better off like that. 
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 5:01 pm |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 5:05 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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RubixFreakGreg wrote: Indeed, the 1x3 face is not babyface-able... If you want I can design one tomorrow and share the files here.  Greg  Yes thank you  But you might need to find a way to make a baby face piece for the edge piece. I've been thinking how I could solve that.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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Namegoeswhere
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Sun Jul 25, 2010 5:19 pm |
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Joined: Fri Feb 20, 2009 1:45 pm
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the 2x3 babyfaces would hook into the 1x2x3 in the same way the 2x1x1 blocks lock into the central 1x1x2 To make this possible though the 2x1x1 blocks would need to have small feet so they do not sit in the way of the much larger feet of the 3x3 babyface.
_________________ Inactive.
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Synester
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Mon Jul 26, 2010 10:57 am |
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Joined: Sat Apr 19, 2008 10:16 am Location: Maryland,USA
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You can very easily adapt the Olz telescoping mechanism for this puzzle.
Chris Hemerich
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Mon Jul 26, 2010 10:58 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER wrote: RubixFreakGreg wrote: Indeed, the 1x3 face is not babyface-able... If you want I can design one tomorrow and share the files here.  Greg  Yes thank you  But you might need to find a way to make a baby face piece for the edge piece. I've been thinking how I could solve that. Ever think or making a 1x2x5, with very thing outer layers?... That's a babyface 1x2x3  Greg 
_________________ My Shapeways Shop! My Designs My Official Results My Website on Twisty Puzzles with Gears
Grégoire Pfennig
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Mon Jul 26, 2010 12:31 pm |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Mon Jul 26, 2010 1:17 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Thank you Greg  sorry for wasting your time though  I was also thinking of making a better mech. I was thinking this all night and thought of putting it down on paper. Here's how it looks...
| Attachments: |
File comment: You might have to download, printer keeps converting to .pdf :/
IMG_0001.pdf [396.89 KiB]
Downloaded 74 times
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 7:49 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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will_57
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 8:57 am |
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Joined: Sun Mar 08, 2009 9:21 am Location: Massachusetts, USA
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I took a look at the files, and I do not think they are ready for 3d printing for several reasons: 1. The pieces are far too thin - 0.8mm on some of the mechanism parts. They may print just fine, but I doubt that they will hold up for more than a few minutes of use. 2. A lot of the pieces don't have fillets, so the puzzle will probably lock up like crazy. 3. In my opinion, this puzzle has way too much tolerance, especially considering its size. Also, tolerance only needs to be added on mechanism parts that fit together, not on all faces. ( This post kind of shows it) I recommend that you do not try to 3d print this puzzle until these issues are fixed.
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 9:42 am |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I am not able to see the files yet because I don't have any CAD programs on my computer, sadly  .I may have to wait until my school opens up again so I could see what is wrong in the mech. So for now, I'll hold on to them until then.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 9:47 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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will_57 wrote: I took a look at the files, and I do not think they are ready for 3d printing for several reasons: 1. The pieces are far too thin - 0.8mm on some of the mechanism parts. They may print just fine, but I doubt that they will hold up for more than a few minutes of use. 2. A lot of the pieces don't have fillets, so the puzzle will probably lock up like crazy. 3. In my opinion, this puzzle has way too much tolerance, especially considering its size. Also, tolerance only needs to be added on mechanism parts that fit together, not on all faces. ( This post kind of shows it) I recommend that you do not try to 3d print this puzzle until these issues are fixed. 1. The pieces on my 1x2x5 are 0.8 mm, so that is not a problem at all. (I did this puzzle according to my 1x2x5) 2. my 1x2x5 never locks up, and here thre were a lot of model operating errors wile filleting, and therefore, half of the mech xwould've been fileted, and the puzzle would've been an irregular mess! (Again, my 1x2x5 isn't filleted and it works very smoothly, and there are no lock-ups) 3. I can change the tolerance and remove 0.2mm on each face if you need, just tell me a number (right now the tolerance is 0.1mm per face 0.2mm between two pieces)  Greg 3.
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 10:19 am |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I guess you could try it, try to remove what you recommended.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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will_57
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 10:22 am |
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Joined: Sun Mar 08, 2009 9:21 am Location: Massachusetts, USA
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While your 1x2x5 did work, it looked very loose and unstable in your video, and I am almost completely sure that making these changes would greatly improve the quality of the puzzle. Also, from what I could see, the hollow pieces don't have a hole in them, so they will be regarded as solid. (See the recent Shapeways blog post regarding the new volume calculation)
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 10:28 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 9:11 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Thank you Greg  and yet again I think I have found a solution as well, the new picture will explain. 
| Attachments: |
File comment: New mech, this time, without interfering with the original mech.

IMG.jpg [ 1.07 MiB | Viewed 3588 times ]
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_________________ Shapeways Shop Coming Soon! http://www.youtube.com/user/TheBeardieandtheLeo My Youtube Channel :3
monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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will_57
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 9:55 pm |
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Joined: Sun Mar 08, 2009 9:21 am Location: Massachusetts, USA
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The new design still looks flawed.
1. There is still unnecessary tolerance between some faces. The puzzle may work, but it will still be very loose.
2. There are actually two types of corner babyface tiles on the 2x3 faces, and they are mirrored versions of each other. This file only has one type, and therefore the puzzle will be impossible to assemble.
This time, I added some pictures to make myself clearer.
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File comment: There shouldn't be a tolerance gap between these two faces.

Picture 8.png [ 12.3 KiB | Viewed 3574 times ]
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File comment: These two pieces mirrors of each other, and are not identical.

Picture 9.png [ 86.52 KiB | Viewed 3574 times ]
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_________________
Katniss wrote: Only on this forum would people use a V-cube 7 as a size comparison for a cat  My Shapeways shop
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Tue Jul 27, 2010 10:58 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Ok, there are going to be two types of corner baby faces, I forgot about that  and for the tolerance gap, is there any way to fill that ? If there isn't, how thick of a gap would there be between the two pieces? EDIT: I'm using Tomz 1x2x3 puzzle as a guideline, and the cubies are 3/4" by 3/4" by 3/4" I already have this puzzle 3d printed.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 4:45 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER wrote: Thank you Greg  and yet again I think I have found a solution as well, the new picture will explain.  This design you're showing us here is exactly the same one that I sent you xD Why not just use my files? Yeah, I did make a mistake in the mirror'ed pieces, I'll be correcting that in 2 minutes, and the tolerance is 0.08mm for each face, and it is not much, so just tell me how much I need to remove. I'll already go for another 0.02 and you tell me. Edit: Corrrrected!!! Now there's 0.06mm removed from each face 0.12 tolerance between 2 faces TOTAL  Greg  P.S: Will, do you have a program that can mirror and move/align Stl's? that is sweeet!! (or did you just make your own copy of my design? ^^)
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Grégoire Pfennig
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will_57
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 6:36 am |
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Joined: Sun Mar 08, 2009 9:21 am Location: Massachusetts, USA
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From what I know, most CAD programs can import STLs as a mesh and do some editing with them, but mostly things like fixing errors or moving the pieces around.
As for the tolerance, maybe I wasn't clear. I wasn't saying that you need less tolerance, I was saying that the face shown in the second picture does not need tolerance on it. The mechanism part should have tolerance, but putting tolerance between faces that don't affect the mechanism is unnecessary, from my experience.
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Katniss wrote: Only on this forum would people use a V-cube 7 as a size comparison for a cat  My Shapeways shop
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 7:42 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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Tolerance between pieces (although quite low here) Allows smoother turning). Than again, I could still try removing tolerance, but I have other projects too, so I can't let this one take all my time, while it could actually work fine 3D printed!  Greg  EDIT: OMG How can I forget this!! Everytime I make a 1x2xn I make it with 1 cm cubies! Tell me if you prefer one with 2cm cubies, coz right now you have a mini puzzle! 
_________________ My Shapeways Shop! My Designs My Official Results My Website on Twisty Puzzles with Gears
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 1:13 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Yes adjust it to 2cm and tha'll be the last adjustment. I dont want to delay your other projects you have in mind 
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 2:05 pm |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Wed Jul 28, 2010 2:13 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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I would love to print it too  but I'll have to wait until my school term begins again and it is a pretty awful long wait  It is until late August.
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monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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drew11
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 12:45 am |
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Joined: Sat Feb 06, 2010 11:38 pm Location: Dallas, Texas
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 12:52 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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drew11
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 1:22 am |
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Joined: Sat Feb 06, 2010 11:38 pm Location: Dallas, Texas
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RubixFreakGreg wrote: Who knows, maybe someone will decide to print it before you, because the mini version costs something close or smaller than 30$ (I bet 25, I haven't checked yet  ) - Greg  Thant depends, next week I will have $80 at my disposal. 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 1:35 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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drew11 wrote: RubixFreakGreg wrote: Who knows, maybe someone will decide to print it before you, because the mini version costs something close or smaller than 30$ (I bet 25, I haven't checked yet  ) - Greg  Thant depends, next week I will have $80 at my disposal.  Well I hope you trust my ability to design a puzzle because I would REALLY like to see this one!!! ...Maybe the tiny version costs like 15 $ and the big like 40 $ - Greg 
_________________ My Shapeways Shop! My Designs My Official Results My Website on Twisty Puzzles with Gears
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PuzzleMaster6262
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 2:11 am |
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Joined: Sun Jun 13, 2010 1:00 am Location: Colorado
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drew11 wrote: RubixFreakGreg wrote: Who knows, maybe someone will decide to print it before you, because the mini version costs something close or smaller than 30$ (I bet 25, I haven't checked yet  ) - Greg  Thant depends, next week I will have $80 at my disposal.  With $80, you could buy anything in my store I hope this puzzle works. Otherwise Drew11 might be upset about buying a prototype that doesn't work My store has nothing for sale yet
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drew11
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 2:15 am |
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Joined: Sat Feb 06, 2010 11:38 pm Location: Dallas, Texas
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PuzzleMaster6262 wrote: With $80, you could buy anything in my store I hope this puzzle works. Otherwise Drew11 might be upset about buying a prototype that doesn't work My store has nothing for sale yet I probably will order Rfg's design but right now I am going to use my avalible money to order my frustration quartet and the babyfaced 3x3x2.  (I know it just sounds crazy and evil)  PS: I wouldn't really be mad if it didn't work, I will have a pretty little paperweight for my desk. 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 2:41 am |
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PuzzleMaster6262
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 9:57 am |
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Joined: Sun Jun 13, 2010 1:00 am Location: Colorado
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RubixFreakGreg wrote: Nope  On the fact I have nothing to sell, I don't think Drew11's going to buy anything from me instead of you I have trust in your designs but it would suck to buy a non working prototype 
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RubixFreakGreg
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Thu Jul 29, 2010 10:19 am |
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Joined: Sat Jan 16, 2010 11:48 am Location: In Front Of My Teraminx (saying WTF?)
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 3:41 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Okay, I finally got to print the puzzle at long last!  All I have to do is take off the support and sand down the pieces. Pictures will come soon once I get my darn camera working. 
_________________ Shapeways Shop Coming Soon! http://www.youtube.com/user/TheBeardieandtheLeo My Youtube Channel :3
monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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Aaron Williams
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 3:51 pm |
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Joined: Tue Feb 09, 2010 1:56 pm
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 4:18 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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monker59
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 4:22 pm |
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Joined: Fri Jan 22, 2010 8:31 pm
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That looks like it's gonna be pretty hard to assemble!
_________________ __________________
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 4:26 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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No it isn't that hard to assemble  but some of the pieces need to be sanded down a little since it still feels gritty when I try to "sample" rotate them.
_________________ Shapeways Shop Coming Soon! http://www.youtube.com/user/TheBeardieandtheLeo My Youtube Channel :3
monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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VeryWetPaint
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 5:56 pm |
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Joined: Sun Mar 11, 2007 3:11 am Location: Oregon, USA
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DARKYtheCUBER wrote: Okay here are the pictures! I have some support left to take out but since my school is the only place to have the solution to dissolve the support, I'm forced to try to chip away piece by piece. Unless you guys know a tip or two to remove soluble support. Are those ABS parts with soluble suports? If so wear sturdy gloves and protective glasses if you chip it away by hand. It tends to break away suddenly in sharp-edged pieces. Stratasys's SST support material is engineered to dissolve in a very hot lye solution, but I don't recommend you try that at home!
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DARKYtheCUBER
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Post subject: Re: Face-Turning 1x2x3 Idea Posted: Fri Sep 03, 2010 8:08 pm |
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Joined: Sat Jul 17, 2010 8:06 am Location: Florida
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Thanks for the tip.  I don't have that type of material at home luckily, I know how dangerous it is. But besides of that, does anyone know how I can sand down small and tight areas of a puzzle piece like the Core? 
_________________ Shapeways Shop Coming Soon! http://www.youtube.com/user/TheBeardieandtheLeo My Youtube Channel :3
monker59 wrote: RubixFreakGreg wrote: Actually in your hand it feels the right size  That's what she said 
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