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 Post subject: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 3:48 am 
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Attachment:
cw_v-cubes phases (1).JPG
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Attachment:
cw_v-cubes phases (2).JPG
cw_v-cubes phases (2).JPG [ 534.45 KiB | Viewed 1220 times ]


1. 6x6x6 Tetra Pyramid: rough sanding down,
next: make playable (by 6x6 v-cubes pieces glued together), fine sanding and filling gaps

2. 6x6x6 Dodecagonal Pyramid (idea by Apollo): fine sanding,
next: filling gaps with Milliput and plastic sheets and sanding again

3. 7x7x7 ball: filling gaps with Milliput or Smooth300,
next: sanding again and stickering

4. 6x6x6 barrel: finished sanding
next: stickering

5. 5x5x3 cube: finished sanding,
next: filling new gaps with milliput again.
The problem by the 5 and 7-cubes is: they are hollow


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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 3:52 am 
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:shock: They all look incredible! Cant wait to see them finished! :D

-Mark- :)

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 5:53 am 
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Great job clauswe these just made me soo envious of you!!!! :mrgreen:

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 8:02 am 
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Some funky mods going on there - great job! :D

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 8:07 am 
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youve got some real nerve diving into the v-cues like that!!!!

cant wait the see them finished!


-Clay

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 10:05 am 
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clauswe wrote:
2. 6x6x6 Dodecagonal Pyramid (idea by Apollo?)


JFDude616 came up with that idea.

Very very nice mods. I couldn't do that to V cubes - I've already wrecked two cubes! :cry:

Alex

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 10:49 am 
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It is not "well done", but "will be well done" :roll:
You use SmoothOn300 as filler?


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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 12:38 pm 
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APJ wrote:
clauswe wrote:
2. 6x6x6 Dodecagonal Pyramid (idea by Apollo?)


JFDude616 came up with that idea.


Unless Claus didn't read through the large thread with mostly frivolous ideas. And whats with the bold?


Claus- Are you going to extend the Tetra Pyramid, or leave as is?

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 3:25 pm 
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Cubicle wrote:
APJ wrote:
clauswe wrote:
2. 6x6x6 Dodecagonal Pyramid (idea by Apollo?)


JFDude616 came up with that idea.


Unless Claus didn't read through the large thread with mostly frivolous ideas. And whats with the bold?


Claus- Are you going to extend the Tetra Pyramid, or leave as is?


The bold was only to show my point - rather unnecessary now that I think about it. Sorry. However, Apollo did clearly state that JFDude came up with it in the actual thread.

Sorry if I was out of order. I just thought that JFDude deserved credit.

Alex

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 8:13 pm 
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Thanks for posting this Claus. I have been wondering how you made some of these works of art. The tetra pyramid must have been interesting to cut.

All credit for the idea for the Dodecagonal Dipyramid does go to JFDude616, since he came up with it first. I was just lucky enough to make it out of a 3x3.

Amazing work again Claus.

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 Post subject: Re: steps by modding v-cubes
PostPosted: Tue Oct 06, 2009 8:33 pm 
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Jesus Claus, youre keeping V-Cubes in business


The mods "will be well done" :D

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 Post subject: Re: steps by modding v-cubes
PostPosted: Wed Oct 07, 2009 2:57 am 
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Thanks to all of you for your comments..

Big sorry to JFDude616!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I didn't know that this was your idea first.

I have got the inspirations to build the Dedo and Tetra when I saw the puzzles which Apollo built.

Cubicle: I am not able to extend the Tetra Pyramid. I don't have the skills. I made a lot of attempts to make extensions, but the success was terrible. Does someone knows a good tutorial or video for making extensions?

I have got a question, if it is possible to make a 6x6 BiCone. I think it is not possible. The cuts by the Dedo are extremly deep. I will ask Tony at the DCD.


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 Post subject: Re: steps by modding v-cubes
PostPosted: Wed Oct 07, 2009 1:04 pm 
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If you were to make a bi cone I think you would have to build it up a little bit with apoxie sculpt or miliput and then use you dremel skills. I don't know how good that would come out.

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 Post subject: Re: steps by modding v-cubes
PostPosted: Wed Oct 07, 2009 3:21 pm 
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Intresting, but where did you get the money to mod v-cubes! I guess I'm just poor :lol:

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 Post subject: Re: steps by modding v-cubes
PostPosted: Wed Oct 07, 2009 4:34 pm 
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Genius! Just Genius!
clauswe wrote:
Big sorry to JFDude616!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I didn't know that this was your idea first.


No worries Claus! I appreciate the shout out. What's cool about what you did is that you just skipped the 4x4 and 5x5 Dodecagonal Dipyramid! That's really cool! :lol:

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 Post subject: Re: steps by modding v-cubes
PostPosted: Sat Oct 10, 2009 6:06 pm 
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Is the 6x6x6 solid all the way through? :scrambled: ?

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