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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 8:56 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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I was so close to being in ninth place, but the gap between me and Percy is growing again But I´m only able to solve the megaminx-likes, cub-likes, and tetrahedron-likes, the ones with 8 or 20 (or 4 or 10?) vertices are too hard to figure out. And I´m unable to solve anything related to the pentultimate, which covers 1.1.4 - 1.1.8, and the icosa-pentultimate. Until I figure those out, I´m stuck at 72...
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 10:38 am |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Sjoerd wrote: I was so close to being in ninth place, but the gap between me and Percy is growing again But I´m only able to solve the megaminx-likes, cub-likes, and tetrahedron-likes, the ones with 8 or 20 (or 4 or 10?) vertices are too hard to figure out. And I´m unable to solve anything related to the pentultimate, which covers 1.1.4 - 1.1.8, and the icosa-pentultimate. Until I figure those out, I´m stuck at 72... I promise you that 1.1.4, 1.1.5 and 1.1.8 hardly have anything to do with the Pentultimate. The centers move the same, but you can just cycle them in 10 moves once you've solved the Megaminx or Crystal pieces of the puzzle. The vertex-centered view of the octahedra confused me a lot at first, but I eventually got the hang of it. Making several solves of the Skewb Diamond helped. So did solving a physical 4.1.2 several times, then solving the applet. If you've been thinking of ordering a physical Face Turning Octahedron, I recommend that you do. You not only get a great puzzle, but you get a gateway to lots more GB puzzles. Possible puzzles for you to try next: 1.1.4, 1.1.5, 1.1.8, 1.1.15 (Megaminx-like), 1.1.16 (Gigaminx-like) 1.3.5, 1.3.6 4.1.2, 4.1.3, 4.1.4, 4.1.5 3.2.6 (piece equivalent of 4.1.2) 3.2.3 (3.2.6 plus Skewb corners) 5.2.2 (I haven't tried it yet, but 9 people have solved it in under 100 moves so it can't be that hard?)
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 10:54 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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Ok thanks, I´ll try those out right now. I´m coming for you, Percy! 
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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merlintocs
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 11:01 am |
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Joined: Fri Dec 23, 2005 1:45 pm Location: St. Louis, Missouri
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I just solved my first new gelatinbrain puzzle in six months. It was 4.2.7. It took me a while to 1) recognize, and 2) exploit, the Trajber's and 5x5x5 similarities. Fun stuff.
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Kapusta
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 11:58 am |
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Joined: Tue Mar 10, 2009 7:06 pm Location: Nowhere in particular.
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Just did my first ever megaminx solve... Took me 2 and a half hours without using any sort of guides...
_________________ ~Kapusta
PB: At home (In Competition) 2x2 1.xx (2.88) 3x3 11.xx (15.81) 4x4 1:18.26 (1:24.63) 5x5 (3:00.02) 6x6 4:26.05 (6:34.68) 7x7 6:54.62 (9:48.81) OH (35.63)
Current Goals: 7x7 sub 6:45 4x4 sub 1:10
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Percy
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 5:24 pm |
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Joined: Mon Apr 28, 2008 4:02 am
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I'm not going to lie Sjoerd, I've been trying to keep ahead of you for quite a while :p
And yeah, like Julian said.
No Pentultimate qualities, except for the centers. 1.1.4, corners and edges first (pyraminx crystal, easy) centers (2 swap algs, easy), Triangles (lots of set up moves and 4.1.4.1 commutators, hard)
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theVDude
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 23, 2009 10:53 pm |
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Joined: Fri Feb 06, 2009 2:57 pm Location: Pittsburgh
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I'm so bad at virtual puzzles. I should get started on some of these, I think. 
_________________ 3x3x3 PB: 00:48.10 "Study gravitation, it's a field with a lot of potential."
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri Apr 24, 2009 8:50 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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Just solved 1.1.16, the gigaminx-like buckyball in 27.something minutes. I also did the FTO and Dino Octa for the first time. I knew how to do the corners and edges, but this time I finally figured out an algorithm to swap 2 inner pieces. For the first time on the FTO I had a time of 13 minutes, and after getting used to the algorithm I did the Dino Octa in 5 minutes. 1.1.4 and 1.1.5 are still a big mystery...
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
Last edited by Sjoerd on Fri Apr 24, 2009 11:58 am, edited 1 time in total.
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merlintocs
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri Apr 24, 2009 11:37 am |
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Joined: Fri Dec 23, 2005 1:45 pm Location: St. Louis, Missouri
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Just solved 4.2.8. Very similar solve to 4.2.7 - same algs, etc. I can't believe I never seriously looked at these before. On to 4.2.9 and 4.2.10!
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri Apr 24, 2009 6:18 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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The higher order 4.1.x puzzles annoy me. I should be able to solve them but for whatever reason I can't quite figure them out. 4.1.5 and 3.2.3 (elite skewb) are duals, right? That would explain it then, seeing as I haven't solved the elite skewb yet.
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri Apr 24, 2009 7:09 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Danny Devitt wrote: The higher order 4.1.x puzzles annoy me. I should be able to solve them but for whatever reason I can't quite figure them out. 4.1.5 and 3.2.3 (elite skewb) are duals, right? That would explain it then, seeing as I haven't solved the elite skewb yet. Yes, they're duals. 4.1.5 = 4.1.2 (Dino Octa) but with 4-piece edges instead of single edges. 3.2.3 = 3.2.2 (Master Skewb) but with 4-piece edges instead of single edges. So you can choose the left-handed or right-handed 2-sticker pieces to identify the big edges, solve the lower order puzzle you already know, then cycle the remaining pieces. I hope that helps without being too much of a spoiler.
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri Apr 24, 2009 7:37 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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Thanks, I believe I've figure it out now. I just came up with a simple 10 move commutator that 3-cycles those 1 sticker pieces pure. I'm going to try a solve now.
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 9:45 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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Just solved 1.1.4. I just solved the edges and corners like a pyraminx crystal, the centers with (L R' L' R)x3, and the other center triangles with one algorithm and a LOT of setup moves. At a total of 77 solved puzzles now. Next up is 1.1.5, and I´ll give the Pentultimate another shot.
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1.1.4.JPG [ 57.82 KiB | Viewed 16579 times ]
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_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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merlintocs
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 10:03 am |
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Joined: Fri Dec 23, 2005 1:45 pm Location: St. Louis, Missouri
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I hit 90 puzzles solved last night! I really want to make it to 100. Hmmm, what to attack next...
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Retr0
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 10:17 am |
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Joined: Thu Apr 16, 2009 7:52 am Location: Caister on sea, Norfolk, England
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I solved the Dino cube! First ever Dino cube solve! I'm ecstatic! No algorithms or guides! I'm so happy!
_________________ Hey guys. I'm back.
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 1:07 pm |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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And after 1.1.4, 1.1.5 wasn't that hard either. In comparison, that is...
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 2:45 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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1.1.5 is just 1.1.4 without the corners.
Right now I'm at 99, I believe next I'll go after 1.1.16 and 4.1.x.
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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Retr0
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 3:48 pm |
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Joined: Thu Apr 16, 2009 7:52 am Location: Caister on sea, Norfolk, England
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This site has made me consider getting an Impossiball, dino cube, gigaminx and skewb/master skewb. I love this site 
_________________ Hey guys. I'm back.
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fusion
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 6:10 pm |
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Joined: Sun Aug 12, 2007 2:15 pm Location: United States
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I'll be able to start solving more of these once school is out in a month. I don't know which to solve next (suggestions where to start? I think I'll do Super Pentultimate). I also got a video of a Helicopter Cube Solve. I've got to make a video of a Pentultimate solve once I remember some of my algorithms.
_________________ Started cubing Sep. 2006 hi-games.net | Cubemania | youtube/mrCubist
Void Cube | avg of 12: 32.10 | PB : 22.92 np PLL skip | PB2 : 26.75 np no skips
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun Apr 26, 2009 7:28 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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fusion wrote: I'll be able to start solving more of these once school is out in a month. I don't know which to solve next (suggestions where to start? I think I'll do Super Pentultimate). I also got a video of a Helicopter Cube Solve. I've got to make a video of a Pentultimate solve once I remember some of my algorithms. Suggestions (plus you've done 2.2.9 so why not try 2.2.9b?): Regular -- 2.2.11b, 1.1.5, 1.1.4, 1.3.4, 1.1.8, 3.2.3, 4.4.1, 4.5.2, 1.2.2, 1.1.6, 4.3.2 Soccerballs -- 1.1.16, 1.1.15, 1.1.13, 1.3.7
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Percy
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon Apr 27, 2009 4:30 am |
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Joined: Mon Apr 28, 2008 4:02 am
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ok, I just solved 1.1.16. 9262eced615ec2bc3aba91d5237a85f4 0bf726b74c7986f20d4d46728ce916d3 2c6e98cd31fe1ac134eb19eb327b584e b09d623bc497682fd09b6437c89e613d I have a list of puzzles that I know i can solve, its just a case of motivation/ finding the time to solve them. 1.1.6 (Master Pentultimate) 2.2.6 (Icosa - Pentultimate) 2.2.8 (10 color dogic) 2.2.9 2.2.10 2.2.10b 3.2.3 3.4.8 4.1.4 Also, possibly 2.2.3 and 2.2.4. I will also eventually tackle the higher order FTOs. Peace 
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon Apr 27, 2009 7:16 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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This morning I solved 4.1.4 and the rex cube. 4.1.4 the same way as FTO, but with (R L' R' L)x3 to swap centers. And since rex cube/1.1.4 = 3x3x3/megaminx, that one wasn't that hard either So if Percy didn't solve 1.1.16, we would now be in ninth place together. So I'm going to try and solve 1 or 2 more, and I'll beat you!
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon Apr 27, 2009 8:31 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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BOOYA! Just solved 1.3.5 (different colored tuttminx), within the hour. I solved from the bottom up, and at the end I first put the two-colored edges in place first, and found an algorithm to switch corners without scrambling the one-colored edges.
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Percy
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon Apr 27, 2009 3:48 pm |
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Joined: Mon Apr 28, 2008 4:02 am
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 Congratulations But don't get comfortable Unfortunately I have no time to solve right now, but I'll catch up sooner or later
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon Apr 27, 2009 4:34 pm |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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Don't worry, I'm not comfortable with a being just 1 puzzle above you... And since I have a school break....  . If only I could solve the pentultimate... edit to avoid double post: Solved the pentultimate  , and after that I also did the 4x4x4 arrow cube (3.8.2) and the master edge turning pyraminx (5.2.2), so a total of 84 solved puzzles  edit to avoid double posting after editing to avoid double post: Just did the master skewb too = 85
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Allagem
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed Apr 29, 2009 8:30 pm |
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Joined: Sun Oct 08, 2006 1:47 pm Location: Houston/San Antonio, Texas
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I solved 1.2.10 (that's a new one!!!  ) but my internet cut out before I finished and i got this when I hit submit instead. I know I've seen Doug post something like this several times, but I don't know what to do with it. 02b2fc604fc4e3680fd1dc7b56c8f261 51fa178aec135ea1bcb76e90dc237a85 f402d925b3517992f21ab97d73eae917 d32c6798ce31e51acb34e619cd32a758 What do I do now to get on the rankings? I hope I don't have to do it again..... Peace Matt Galla
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 30, 2009 6:37 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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@ Matt re 1.2.10 From the instructions beneath the puzzle: "...paste the entire contents of the text area(below,at right) into the message body (add nothing else to the body, and leave the subject empty) and send it to gelatinbrain@skynet.be." I thought GB had intentionally disabled certificates, so I don't know if they are processed any more, but it's worth a try. If it's any consolation, if you want to complete the set you almost have to do 1.2.10 again anyway, as 1.2.3 is so similar. I'm pretty sure that 1.2.10 was intended to be scrambled and solved with inner slices only, as was 1.1.8 (GB confirmed the latter in an early post in this thread). If you have Windows, I recommend you download the standalone version and try the slice-only versions; they're interesting and tricky. By the way, please can you share your method/tips for how you solved 1.1.4, 1.1.5 and 1.1.13 in so few moves?
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Allagem
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Thu Apr 30, 2009 11:20 pm |
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Joined: Sun Oct 08, 2006 1:47 pm Location: Houston/San Antonio, Texas
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 Ah thanks. I actually never noticed the page scrolled down before  I was a little distracted by the puzzle each time Everytime I see 3.2.5 it bothers me.... puzzles don't behave that way! (I haven't given it a serious attempt yet. I'm more or less going in order  ) I might try the downloaded versions of these puzzles later. For now I have finals I'm honestly not sure why I'm solving these things in so much fewer moves than everyone else. I'm not doing anything special. I'm solving single layer puzzles by piece type and double layer puzzles by reducing them to single layer puzzles. Granted I am trying to use the fewest moves possible and so I'm looking for the shortest 3-cycles but really nothing special  What I REALLY wanna know is how Michael is setting soooooo many of the shortest time and shortest move records on so many puzzles, usually in the same solve!!!!! Michael, you are a machine!!! Except for 1.1.8 That one I tried to be clever on  (though I see you found a suddenly leap to a close second there  ) I like holding the fewest number of moves for a few puzzles!!  (there needs to be a smiley face with its tongue sticking out: I need it here lol) Both of my Penultimate solves are dissappointingly long.... But just wait till I get to 1.2.3-1.2.11 and see how few moves those take me  (I skipped ahead to 1.2.10 just because it was missing  ) Peace, Matt Galla PS 1.2.10 is redundantly complicated 
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sat May 02, 2009 8:06 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Allagem wrote: :oops: Ah thanks. I actually never noticed the page scrolled down before  I was a little distracted by the puzzle each time No probs. Your solve made it onto the scoreboard! So only 2 puzzles missing from the ranking page now. 824 moves, phew. I'll try to get in the ballpark this weekend. Allagem wrote: Everytime I see 3.2.5 it bothers me.... puzzles don't behave that way! (I haven't given it a serious attempt yet. I'm more or less going in order  ) 3.2.5 is a very strange puzzle. It might bother you even more when you do make a serious attempt! It drove me nuts. Allagem wrote: I'm honestly not sure why I'm solving these things in so much fewer moves than everyone else. I'm not doing anything special. I'm solving single layer puzzles by piece type and double layer puzzles by reducing them to single layer puzzles. Granted I am trying to use the fewest moves possible and so I'm looking for the shortest 3-cycles but really nothing special Some of your solves are so tight (e.g. 414 moves for 1.1.5) I was starting to wonder if you had voodoo puzzling secrets in addition to really good cycling! So that's a negative on the voodoo, thanks.  I have some room for improvement with 1.1.4 and 1.1.5 because I haven't used shift-click with them so far, just plain (6,1) commutators to cycle the triangles pure because I'm so familiar with the positions to set up. Once I blend in (4,1) slice algos (which wouldn't have occurred to me if Noah hadn't posted about them) I should be able to reduce my move count some more. Allagem wrote: What I REALLY wanna know is how Michael is setting soooooo many of the shortest time and shortest move records on so many puzzles, usually in the same solve!!!!! Michael, you are a machine!!! Yep, Michael is gifted and very fast with it. Bear in mind though that his fastest time and lowest move count might not always be on the same solve; they could belong to two different solves made the same day, one where he sacrifices efficiency for speed, and the other where he slows down to minimize movecount. Allagem wrote: Except for 1.1.8 That one I tried to be clever on  (though I see you found a suddenly leap to a close second there  ) The first time around I held down the shift key most of the time because I had learned the puzzle with the Windows version and kept making slice moves all the time out of habit. The second time I relearned it hybrid style. It was funny going into the triangle stage because I knew all the way that I couldn't quite catch up. "Unless I'm realllllly lucky I'm going to take about 20-30 moves longer than Matt." And that distance remained right to the end. Allagem wrote: I like holding the fewest number of moves for a few puzzles!!  (there needs to be a smiley face with its tongue sticking out: I need it here lol) Both of my Penultimate solves are dissappointingly long.... But just wait till I get to 1.2.3-1.2.11 and see how few moves those take me  (I skipped ahead to 1.2.10 just because it was missing  ) Yes, I expect you'll be setting new records for some of those. I think my algos for them are pretty good, but at the time I made the solves my cycling wasn't so hot. I tended to solve single sticker pieces a pair at a time like clockwork, focussing on each face in turn, instead of hunting around for as many 3-for-the-price-of-2 cycles as possible, as I have learned to do since then. I've got an improved method for 1.2.9 that should solve it in around 1300 moves, and I'll try 1.2.2 and 1.2.3 again too.  at Michael's recent 1.2.2 solve. I am feeling pleased at the moment because I managed to equal Michael's 60 moves for 4.1.3 tonight, and to get 59 moves for 4.1.2. The Campbell-&-Michael reduce-to-Octaminx method is a definite winner, but tricky to learn and do well. The 3rd and 4th face are tricky, quick corner-center pairing is tricky to get the hang of at first (can be done with 5/6 move algos, with no need to undo setups if they're made exclusively with the "safe" set of 4 faces), and as strange as it might sound, solving an Octaminx/Pyraminx very efficiently can be darn tricky too.
Last edited by Julian on Sun May 03, 2009 12:05 pm, edited 1 time in total.
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coastercrazy10
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sat May 02, 2009 11:43 pm |
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Joined: Mon Aug 04, 2008 10:32 pm Location: Near Cincinnati, OH
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Got a chance to solve a hexaminx and i seized it. Just about an hour solve time, which included fumbling with the puzzle to understand what pieces were what and entirely botching 3 faces on the last algorithm of a solve! I could probably go about 20 minutes if i had my own, but that's just out of the question.
-CC10
_________________

Best solve: 28.84s
SSCoasters.net - the biggest K'Nex roller coaster website on the planet KnexForum.com - the best forum for everything else K'Nex
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theVDude
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun May 03, 2009 2:03 am |
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Joined: Fri Feb 06, 2009 2:57 pm Location: Pittsburgh
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coastercrazy10 wrote: Got a chance to solve a hexaminx and i seized it. Just about an hour solve time, which included fumbling with the puzzle to understand what pieces were what and entirely botching 3 faces on the last algorithm of a solve! I could probably go about 20 minutes if i had my own, but that's just out of the question.
-CC10 Achievements thread is that way ----> 
_________________ 3x3x3 PB: 00:48.10 "Study gravitation, it's a field with a lot of potential."
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun May 03, 2009 10:54 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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I FINALLY solved 4.2.7 and 2.2.15. For some reason I never did these with the hexagonal centers. Just 3 more to be in 8th place 
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Mon May 04, 2009 5:38 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Dodecahedra complete!  I solved 1.2.10 today to complete the set. Matt: I just about made the ballpark of your 824 moves for 1.2.10, taking 979 moves. Centers intuitively in 8 moves, then corners in 220 but for one twisted, 37 to fix the twisted one, 332 to cycle the big triangles non-pure with 8-move commutators, and 382 to cycle the small triangles pure with 8-move commutators. Edit: It suddenly occurred to me that it would be much better to solve the corners of 1.2.10 before the centers. The first 15 corners solve easily and intuitively, up to the last face. So on second attempt: corners 56 + centers 68 + large triangles 344 + small triangles 368 = 836 total.
Last edited by Julian on Tue May 05, 2009 6:01 pm, edited 1 time in total.
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 05, 2009 1:02 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Previous time record for 3.3.7 (aka 24-cube or Little Chop): 1 minute 20 seconds, by fusion.
New time record for 3.3.7: 53 seconds, by fusion.
Wow! fusion, did you happen to capture that solve with CamStudio? In any case, congratulations. I'm sure I wasn't the only one who assumed your previous record would never be broken. I guess the only safe assumption around here is that 1 move, 0:00 solves will never be beaten, only equalled!
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fusion
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 05, 2009 7:29 pm |
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Joined: Sun Aug 12, 2007 2:15 pm Location: United States
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Thanks for noticing! Unfortunately I did not capture the solve with anything.  What I'm going for next is a captured Pentultimate solve. I just need to remember a couple more algos and then I'll solve it. I'll try for another captured 24-C solve this weekend with a faster time. 
_________________ Started cubing Sep. 2006 hi-games.net | Cubemania | youtube/mrCubist
Void Cube | avg of 12: 32.10 | PB : 22.92 np PLL skip | PB2 : 26.75 np no skips
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Allagem
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 05, 2009 10:59 pm |
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Joined: Sun Oct 08, 2006 1:47 pm Location: Houston/San Antonio, Texas
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Julian wrote: Edit: It suddenly occurred to me that it would be much better to solve the corners of 1.2.10 before the centers. The first 15 corners solve easily and intuitively, up to the last face. So on second attempt: corners 56 + centers 68 + large triangles 344 + small triangles 368 = 836 total.
That sounds more like how I solved it  corners>centers>large triangles>small triangles. Don't know the exact moves for each sorry  but it's really close to that the extra little bit was probably just luck But I am curious, did you ever use a shift move to solve it? I didn't Peace, Matt Galla
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed May 06, 2009 5:51 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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Allagem wrote: I am curious, did you ever use a shift move to solve it? I didn't Voiceover: "And then it hits you... the other guy didn't even use shift moves!"  I might have used a shift move here and there with 1.2.10. Okay, more like nearly 300 of them. I cycled all the triangles with (slice slice slice, face) commutators. I intended to look out for slices when setting up too, but I forgot. When I do 1.2.3 again (and maybe 1.2.4 and 1.2.5 eventually) I'll cycle the centers in 8 moves instead of 12, not sure how I missed that. So you effectively solved 1.2.3, in all but name, in 824 moves.  At the moment my best face algos for the triangles are (5,1) for the large and (7,1) for the small -- the 5 and 7 are conjugates of the form (isolate) replace (isolate)' -- which would give an overall solve of around 1100 moves. Back to 1.2.x bootcamp for me! Edit: Found a (4,1) algo for the small triangles. It's a 5-cycle but 3 pieces are on the same face so it will serve as a 3-cycle.
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Allagem
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed May 06, 2009 11:09 pm |
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Joined: Sun Oct 08, 2006 1:47 pm Location: Houston/San Antonio, Texas
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Julian wrote: So you effectively solved 1.2.3, in all but name, in 824 moves. BINGO!!! That's right  No pressure there The second layer adds absolutely nothing to the mathematical orbits the pieces already exist in so... why bother complicating things right?  That's why i said 1.2.10 was "redundantly complicated" - get it? Lucky for you I have finals and a HUGE number of things to do this summer so you might hold those 1.2.x records for awhile anyway.  But I'll be back eventually!!! Peace, Matt Galla PS If gelatinbrain is reading this. Why oh why did you make 4.3.5 move like your face-turning cubes? That move type is honestly really annoying  But I do understand the cubes. You wanted to add in up to a 7x7x7 but your current setup only allows up to a five layer puzzle (clicks and shift-clicks from either side with a stable layer in the middle). So for the face-turning cubes, the weird layer clicks work and make sense but why did you make it like that with 4.3.5? 4 layers can be covered by a click and a shift click from either side. Can you change it to the normal setup. Please???  I might solve it if you do 
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sun May 10, 2009 8:25 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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I woke up today and saw the score board: Michael-101 Me-100 Julian-99 This would not stand! So, I solved 3 more puzzles. The score now stands here (or will once it updates): Me-103 fusion-102 Michael-101 Julian-99 I'll need another 11 to overtake Noah, but I'm happy for the moment 
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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SteveRider
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed May 13, 2009 6:34 pm |
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Joined: Fri May 08, 2009 1:52 pm
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Hello! First post on this forum I've been solving on gelatinbrain for a few weeks no, but I have a mac and haven't been able to submit anything  I haven't gotten great times or move counts, and I've only solved around 20 puzzles, so I really don't care. I just can't believe that some of you guys are so good at these! Today I solved the super-x in my new record of 93 moves, only to see that since I last solved it, the record went down from 53 to 39 moves and the time went down from 1:04 to :56. Incredible! I'd love to see someone post an efficient solution for this, I can't even begin to imagine how you would even beat 90 moves! Anyway, I wanted to ask if there would ever be a chance that we see gelatinbrain puzzles turned into an iphone app. I'd be willing to pay a few dollars for that!
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed May 13, 2009 8:05 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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You can submit scores on a mac. The screen just appears behind the puzzle. If you look inbetween the two views, you can see it. You can still enter your name and then the one visible button is submit.
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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SteveRider
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Wed May 13, 2009 8:47 pm |
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Joined: Fri May 08, 2009 1:52 pm
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Thanks man! It's so cool to be talking to someone as great at solving as you! It's also really weird to be posting in a thread that people like Noah and Michael have posted in!
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Steveo
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri May 15, 2009 1:31 pm |
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Joined: Mon Nov 24, 2008 4:37 pm Location: Canada
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I just solved the first Gelatinbrain puzzles I've tried! 1.2.1, 1.1.12, the dino cube, trabjer's and magic octahedron, 5.1.1 and Halpern-Meier Pyramid Now it's time to try something hard 
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Retr0
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Fri May 15, 2009 5:06 pm |
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Joined: Thu Apr 16, 2009 7:52 am Location: Caister on sea, Norfolk, England
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Done the 2x2 - 7x7, megaminx, gigaminx, dino cube, skewb, master skewb, pyraminx, impossiball and trajbers  14 down 
_________________ Hey guys. I'm back.
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qqwref
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 19, 2009 4:24 am |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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Hi, just popping in to say I went and solved all the 4.1.x puzzles. The "most puzzles solved" list (even though I don't really aim to get to the top of it) seems to be getting pretty competitive, so I just wanted to make sure I hadn't missed any relatively easy puzzles. And then I saw I'd missed 6 of those  All of the higher-order 4.1.x seem pretty similar to me, just like with many of the other series.
_________________ My official times My youtube Puzzle Solving Service! - a puzzle that has never been scrambled and solved has been wasted.
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Danny Devitt
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 19, 2009 6:02 pm |
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Joined: Tue Mar 25, 2008 2:51 am Location: Malibu, California
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 I only have one more puzzle (4.1.10) that I know I can very easily complete... Now that I look at the list, I know I can do (some more easily than others): 2.2.5, 2.2.8c, 2.2.8d, 2.2.9c, 2.2.10c, 2.2.10d, 3.2.3, 3.7.x, 3.8.x, and 4.1.10 which would bump me up above you. 4.1.10 I can get done today, but I probably won't get to any of the others until the weekend. 
_________________ I am taking a break from the forum. You can reach me by PM if needed.
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Tue May 19, 2009 6:03 pm |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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qqwref wrote: Hi, just popping in to say I went and solved all the 4.1.x puzzles. The "most puzzles solved" list (even though I don't really aim to get to the top of it) seems to be getting pretty competitive, so I just wanted to make sure I hadn't missed any relatively easy puzzles. And then I saw I'd missed 6 of those  All of the higher-order 4.1.x seem pretty similar to me, just like with many of the other series. You've set some tricky least move targets for 4.1.6-4.1.10 too! I hope to roughly equal your 4.1.5 solve when I try it again, using Octaminx reduction (my current favorite method) for the 4.1.3 part. I've set you a challenge with 5.1.8 -- 75 moves. Pyraminx corners in 25, apart from 3 diamond pieces; pyraminx edges in 24; the reduced pyraminx in 14; and the 3 stray diamond pieces pure in 12. I solved it as if it were 4.1.4. Takes longer at the beginning to sort out the corners due to the strict perm requirements of the two-sticker pieces, but no hassle of 4 floating pieces to fix at the end.
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qqwref
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sat May 23, 2009 12:46 am |
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Joined: Sat Jan 22, 2005 12:12 pm Location: NY, USA
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Julian wrote: I've set you a challenge with 5.1.8 -- 75 moves. Pyraminx corners in 25, apart from 3 diamond pieces; pyraminx edges in 24; the reduced pyraminx in 14; and the 3 stray diamond pieces pure in 12. I solved it as if it were 4.1.4. Takes longer at the beginning to sort out the corners due to the strict perm requirements of the two-sticker pieces, but no hassle of 4 floating pieces to fix at the end. That was a nice challenge, but I beat it  You can actually do a cycle of three diamond pieces (pure) in 8 moves, something like u r U r' u' r U' r'. Here is something I am proud of: I solved an edge-turning octahedron  4.3.1 to be specific. I managed to beat the time record, but also the fewest move record as well, which is pretty neat because I wasn't trying to be efficient (and because I usually don't break the move record on the more tricky puzzles).
_________________ My official times My youtube Puzzle Solving Service! - a puzzle that has never been scrambled and solved has been wasted.
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Sjoerd
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sat May 23, 2009 3:38 am |
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Joined: Mon Sep 29, 2008 9:41 am Location: Spijkenisse, the Netherlands
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I just solved my final tetrahedron, which means all tetrahedra done. And not only did this one puzzle finish my tetrahedra, it was also my 100th puzzle! So me and Julian are in 7th place together.
_________________
Olivér Nagy wrote: 43,252,003,274,489,856,000. Or the full number in Hungarian is: Negyvenháromtrillió-kétszázötvenkétbilliárd-hárombillió-kétszázhetvennégymiliárd-négyszáznyolcvankilencmillió-nyolcszázötvenhatezer  )
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Julian
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Post subject: Re: Gelatin Brain's Applet Solutions Discussion Thread Posted: Sat May 23, 2009 5:58 am |
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Joined: Mon Jul 21, 2008 4:52 am Location: Brighton, UK
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qqwref wrote: Julian wrote: I've set you a challenge with 5.1.8 -- 75 moves. Pyraminx corners in 25, apart from 3 diamond pieces; pyraminx edges in 24; the reduced pyraminx in 14; and the 3 stray diamond pieces pure in 12. I solved it as if it were 4.1.4. Takes longer at the beginning to sort out the corners due to the strict perm requirements of the two-sticker pieces, but no hassle of 4 floating pieces to fix at the end. That was a nice challenge, but I beat it  You can actually do a cycle of three diamond pieces (pure) in 8 moves, something like u r U r' u' r U' r'. I saw your 5.1.8 solve of 70 moves on the board the very next morning! The diamonds took me 12 moves because they were in awkward positions, so I made 2 moves either side of an 8 move cycle. But now I've realized that I could have been sneaky and interrupted an earlier part of the solve when the diamonds were in a position to be cycled in 8, cycled them pure, then resumed whatever I was doing. But I have a tendency to lose track and mess up the solve when I try to be too sneaky. I guess that's what Undo is for though! qqwref wrote: Here is something I am proud of: I solved an edge-turning octahedron  4.3.1 to be specific. I managed to beat the time record, but also the fewest move record as well, which is pretty neat because I wasn't trying to be efficient (and because I usually don't break the move record on the more tricky puzzles). 420 moves for 4.3.1 is really good. You must have a natural knack for things like setting up double swaps of thin triangles, and setting up the "arrow" edges. (If you ignore or remove the thin triangles and paint the puzzle in 12 colors, each color taking a triangular third of adjacent faces to make tri-colored centers and single-colored "arrow" edges, you have an equivalent to the.drizzle's Rua.) My proud achievement: I improved my solution to the Pentultimate and solved it last night in 180 moves. 
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