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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Mar 01, 2009 2:06 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
grigr wrote:
6 Unsolved puzzles: 2.4.1, 4.3.4, 1.2.6b, 1.2.10, 4.3.5, 4.5.2
Down to 5 unsolved puzzles at last!

4.3.4 solved, using the solution I posted here. The setups get progressively more awkward at each stage, and the overall solving experience feels a bit like a triathlon. The swim is solving the corners, centers, and edges; then the bike ride is solving the triangular and house-shaped tippies; then where 4.3.2 would be finished, there's still the marathon run of the 24 small arrow-shaped edge pieces. It's a great feeling coming down the home straight though.

I'll try to do 4.5.2 next weekend and 1.2.6b the weekend after that.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Mar 01, 2009 10:23 pm

Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
4.3.4 - congratulation Julian, thanks !

Second Unsolved List - 3 puzzles
having algorithms for the solution
2.4.1 - Solution lost from rank list,
1.2.10 - his brother (1.2.3) is solved, here all is similar
4.3.5 - solution there

(IMHO: 1.2.10 - medium, 2.4.1 - hard, 4.3.5 - easy)
------------------------------------------------------------
1 puzzle not in rank list - 2.4.1
------------------------------------------------------------
One Man List - 39 puzzles
Only 1 man has made it, probably this list is interesting to someone
1.2.3, 1.2.4, 1.2.5, 1.2.6, 1.2.6b, 1.2.7, 1.2.8, 1.2.11
1.3.1, 1.3.2, 1.3.3, 1.3.7, 1.3.8, 1.4.2
2.1.1, 2.1.2, 2.1.3, 2.1.4, 2.1.5, 2.3.1
3.3.4, 3.4.3, 3.4.4, 3.4.6, 3.4.7, 3.4.9, 3.6.2,
3.6.4, 3.6.5, 4.3.2, 4.3.4, 4.5.1, 4.5.2, 4.7.2
6.1.1, 6.1.3, 6.2.1, 6.2.2, 6.2.3, 6.2.4
------------------------------------------------------------
The list with all riddles reminds me a big raw diamond,
ranking-list is cut brilliant where each puzzle is a separate side,
All of us together process it, each new record in the general list is a sweep of a cutter,
Some sides are already polished, and some still wait for you!

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Last edited by grigr on Mon Mar 16, 2009 9:51 pm, edited 2 times in total.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Wed Mar 04, 2009 1:55 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Hi qqwref (= Michael Gottlieb in the GB ranking list),

Your Gelatinbrain solve of 1.1.3 (Pyraminx Crystal). It's 192 moves. How on earth did you do that?! Combined with your Exocet missile time, it's a mystery that I hope you don't mind explaining. If you don't have the time or inclination to go into detail, please give a brief summary of your method? Thanks,

Julian

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Mar 05, 2009 8:22 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
grigr wrote:
Second Unsolved List - 5 puzzles
And then there were 4...

4.5.2 OctaWings -- solution by Evgeny from back in October here.

Finally recognition becomes easy, with just the centers left:

I solved it in the same order as Evgeny's solution: edges (building up a face-layer of them and a lining up a few others before switching to cycles), then corners, then centers. My corner and center algos were 14 moves too, just a bit different. For example, cycling centers on three different faces: [FUL (FUR DL FUR' DL) FUL'] FLD [FUL (DL FUR DL FUR') FUL'] FLD'.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Mar 05, 2009 9:52 pm

Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
Julian wrote:
grigr wrote:
Second Unsolved List - 5 puzzles
And then there were 4...

4.5.2 OctaWings -- solution by Evgeny from back in October here.

Thanks
I as think, it was not a difficult way

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 07, 2009 12:16 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Julian wrote:
Hi qqwref (= Michael Gottlieb in the GB ranking list),

Your Gelatinbrain solve of 1.1.3 (Pyraminx Crystal). It's 192 moves. How on earth did you do that?!
As Michael doesn't read this thread nowadays, I asked him by PM and he replied that he solves the Pyraminx Crystal corners first. As further advice: "I don't just use L R' L' R commutators, either, I do lots of ones like L2 R L2' R' and so on to use fewer setup moves. Just be careful not to get a piece flipped in place... do two edges at a time and optimize setup moves as much as possible, and you'll get a very good movecount." He then challenged me to beat his new record of 142 moves!

Well, looking at the rankings page I see that Michael has had an amazing couple of days on Gelatinbrain. He solved 10 puzzles online for the first time, taking his total from 81 to 91 and overtaking Danny Devitt and merlintocs, and he also set 12 new/improved move count records and 15 time records!
Code:
Puzzle     New Time Record    New LM Record
1.1.1b          3:10              177
1.1.3                             142
1.1.15         16:13              679
1.1.16         11:37              547
1.3.5          12:32              462
1.3.6           9:32              438
1.3.7          16:18              566 (!!!)
2.2.8c         11:24              389
2.2.8d         12:06
5.1.5           0:26               39
5.1.14          8:30
5.1.16          4:04
5.2.2           0:27               22
5.2.4           0:27               44
5.2.5           0:26               22
5.2.6           0:59
Danny, are you as stunned as I am by 16:18 and 566 moves for 1.3.7? I'm still hours after seeing it in the rankings page.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 07, 2009 9:16 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
Well considering my solve was 56:07 and 1550 moves, yes! But further considering it's Michael, nope, not really

But now that he knocked me down to 6th place, I'll have to solve a couple more. 1.3.7 will probably be one of them since I already know how to solve that one. And then I'll need two more... maybe something in 1.1.x or 1.3.1 or even easier, some custom dogic stuff. I also have 4 more tetrahedra to solve, but for some reason I haven't been able to figure them out (and I'm actually disappointed in myself for that).

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 13, 2009 4:37 am

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
Anyone got an algorithm for this(parity?) on the 3x3x3 + Dino Hybrid:

Kind regards,
~Mark~

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 13, 2009 4:57 am

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
That was an annoying parity! I know it was discussed earlier in the thread, though I don't remember the final solution.

EDIT: It's discussed about half of the way down page 13.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 13, 2009 8:11 pm

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
Thanks for that. I just went and solved it now, and got approx. 14mins.

Still never got the Rex cube done

-Mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 13, 2009 8:50 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
Yeah, well neither did I. I got as far as you did and then Doug gave me an alg.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 14, 2009 12:54 am

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
Thanks for all the help!(Sounded sarcastic but wasn't )

-Mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 14, 2009 8:48 pm

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
I have spent a bit of time solving a few more:

3.6.1(2*2*2+Skewb+Helicopter Cube):

9:58
236 moves

Pyraminx with tips that interfere with edges:

10:21
172 moves

It took me a while to get used to this, as i was still percieving it as another sort of master tetrahedron!

Also, without Pictures, I completed:
-4.2.3
-5.2.5
-3.4.5 - Dino + 3*3*3
-1.1.7 - Pentultimate - Used Noah's Solution(Thanks!)
-1.1.9 - Gigaminx(Redid it to improve time)
-5.1.6
-5.1.5
-5.2.2

Also, I have noticed i get this quite a bit with the tetrahedral puzzles:

Does anyone have an algorithm to fix this?

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Mar 15, 2009 12:44 pm

Joined: Mon Sep 29, 2008 9:41 am
Location: Spijkenisse, the Netherlands
IÂ´m having a lot of trouble solving the tetrahedral ones. The octa- and icosahedra are like super megaminxes and supercubes, but I canÂ´t even solve the master pyraminx . TheyÂ´re just so limited! IÂ´ll give them a couple of tries now....

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Mon Mar 16, 2009 2:25 pm

Joined: Mon Apr 28, 2008 4:02 am
Haha, solved the master skewb!
It's been on my to do list for ages, since I first found this site.

I don't know why I never tried solving it before, Its the most fun puzzle I've solved for a while

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Mon Mar 16, 2009 5:46 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
1.2.6 & 1.2.6b Solution

The centers of 1.2.6b need orienting as they are solved, but apart from this 1.2.6b can be solved like 1.2.6. 1.2.6b also takes a bit longer to solve because there are 30 pairs of identical edges, instead of the 12 groups of 5 identical edges of 1.2.6. Algos beneath the dotted lines.

1. Centers - intuitive. With 1.2.6b, notice that every short 2-gen algo that brings a center back to the same position spins it around 2/5. In the event of 2 or 3 misoriented 1.2.6b centers at the end of this stage, a simple 10 move commutator twists one center clockwise and another anticlockwise.

2. Thin triangles - cycle non-pure with a 3 + 1 + 3 + 1 commutator.

3. Fat triangles - cycle pure with a 4 + 1 + 4 + 1 commutator.

--------------------------------------------------------------------
--------------------------------------------------------------------

Algos

1. F clockwise and DL anticlockwise: (UR UL UR UL) F (UL' UR' UL' UR') F'
2. (BR SBL' BR') R' (BR SBL BR') R
3. (R D' R' D) SBL (D' R D R') SBL'

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Mon Mar 16, 2009 6:46 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
4.3.1 Hints, Outline & Solution

I think this is a great puzzle. It doesn't take a huge amount of time to solve (I took 462 moves and 1 hr 17 min) but it requires careful thought at the beginning and tricky setups at the end.

Hints:

The thin triangles form 4 subgroups/orbitals of 6 pieces, labeled in the above diagram. Pieces can only move within their own orbital. You can use this fact to be sure that you are solving into the valid arrangement of colors. I look at the "1" pieces, line them up vertically as above, and then try each of the 6 possible orientations (easiest is to let each of the 6 pieces take its turn at a predetermined position; I like to do this with the light blue position). Only one of the 6 possible orientations results in a valid configuration; you'll always find that the others have something wrong with them. Note that although the overall permutation of the thin triangles will be even (if you're solving into the correct orientation), you can end up with odd perms within 2 or 4 orbitals. So make sure you've figured out short algos to make a double swap of pieces, a single swap within each orbital, of both "parallel-related" and "perpendicular-related" orbitals, while leaving the corners and centers where they are.

Outline:

1. Corners. Intuitive. Can twist 2 corners at the end with a 3 + 1 + 3 + 1 commutator if necessary.
2. Centers. Cycle with a 3 + 1 + 3 + 1 commutator.
3. Thin triangles. Cycle (non-pure) with a 6 + 1 + 6 + 1 commutator. The 6 moves are simply two edges back and forth 3 times. If you detect an odd perm within an orbital, try to leave the two pieces that need swapping on either side of the same edge, to make it easier to set up a double-swap later.
4. Edges. Cycle pure with a 7 + 1 + 7 + 1 commutator.

--------------------------------------------------------------------
--------------------------------------------------------------------

Algos

1. F clockwise 90 deg, R anticlockwise 90 deg: (FL DL FD) FR (FD DL FL) FR
2. (FL FD FL FU)*2
3. (FU FR)*3 FD (FR FU)*3 FD to cycle; parallel-related double swap is (FU FR)*3, with a setup move either side to make it perp-related
4. [(FL FD FL) FU (FL FD FL) DL]*2

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Mon Mar 16, 2009 9:55 pm

Joined: Mon Jun 30, 2008 8:38 pm
Location: Russia
You are right - 4.3.1 interesting puzzle
Notice, it could be a transformer,
As helicopter cube

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Tue Mar 17, 2009 6:51 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
grigr wrote:
You are right - 4.3.1 interesting puzzle
Notice, it could be a transformer,
As helicopter cube
This is true! I have been looking at 3.3.2 this evening, and exactly the same logic and method as 4.3.1 should work (except the orientation needs have changed slightly due to the corners and centers swapping places), leaving just the white pieces in this diagram of 3.3.2 painted with the octa colors of 4.3.1:

Then the two-colored edges cycle in 4 moves, and the little triangles cycle in 14 moves. That should work out at a similar length to AndrewG's solve, I think.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Mar 19, 2009 3:34 am

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
Im still having trouble with 3 centers on the tertahedral puzzles swapped

Anyone got a fixing algo

-Mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Mar 19, 2009 8:55 am

Joined: Mon Apr 28, 2008 4:02 am
Mark, I don't have a specific algorithm but I can give you a hint.

In the example you showed, you have to spin the middle layer round so that the centers are where they want to be, and then fix all the pieces that are around it in accordance to the new orientation.

Basically, you have to solve it again. If your good, you can preempt this and fix it straight away

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 20, 2009 2:12 am

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
Ok, thanks Percy, Ill try that ASAP!

-Mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 21, 2009 1:07 pm

Joined: Sun Feb 17, 2008 6:25 pm
With my new computer, I learned I can finally use this site, and I love it.
I'm amazed at what some of you can do, the only puzzle I don't have that I've solved so far is the dino cube.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Mar 21, 2009 6:16 pm

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
cubefan8 wrote:
I'm amazed at what some of you can do, the only puzzle I don't have that I've solved so far is the dino cube.

It isn't too hard to figure out some of them. It just takes some good recognition as to what happens when you do different things As for some crazy ones, *cough* 4.7.2 *cough* i have no idea...

-mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Mar 22, 2009 2:39 pm

Joined: Mon Sep 29, 2008 9:41 am
Location: Spijkenisse, the Netherlands
I'm finally getting some of the tetrahedral ones done! I first did the corner-turning octahedral and icosahedral ones, which have 6 and 12 corners, so they're practically super-3x3/4x4/5x5/megaminx/gigaminxes. But when I tried the tetrahedral ones the same way it didn't work this way, since tetrahedral ones can be considered modded tetrahedra, in a way face become corners, and thos tetrahedral ones can be considered modded tetrahedra, and so on. I had a month or two long break from gelatinbrain, and started freach, and have now solved most of the tetrahedra with a center and edge paring, and then solving like HM-piramids. I am now at a tie with percy in most puzzles solved

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Wed Mar 25, 2009 1:34 pm

Joined: Mon Apr 28, 2008 4:02 am
I finally got round to solving 1.1.4 and 1.1.5
That makes me happy

Although I have no idea what I can try next.
maybe I should have a go at the face turning octahedra, they have always been very scary to me

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Wed Mar 25, 2009 8:52 pm

Joined: Sun Feb 17, 2008 6:25 pm
I know its not that big of a deal, but I'm proud of myself for figuring out 2.2.1 on my own.
I just overlook the fact that it took 46:39.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Mar 27, 2009 3:36 am

Joined: Mon Dec 08, 2008 1:45 am
Location: New Zealand
cubefan8 wrote:
I know its not that big of a deal, but I'm proud of myself for figuring out 2.2.1 on my own.
I just overlook the fact that it took 46:39.

Good work ! Thats a good puzzle to start with, as it is not too hard, but still a bit of a challenge to figure out the parity if you dont know how to fix it and what the problem is(Where 2 pieces are swapped).

I put a couple of videos on youtube of solves such as Master Pyraminx Crystal, Helicopter Cube, Super X, And an edge turning tetrahedron.

-Mark-

_________________
My Shapeways Shop!
Tony Fisher wrote:
A rare puzzle is one that is only lightly cooked.

Kelvin Stott wrote:
Squiggle is such a funny word to say out loud. Squiggle!

I am with Frank's Family

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 10, 2009 4:46 pm

Joined: Mon Sep 29, 2008 9:41 am
Location: Spijkenisse, the Netherlands
I got some edge turning tetrahedra done for the first time today I never had a clue how to go about and solve the edge turning pyraminx, but I first tried some simple 'helicopter-like' algorithms on an already solved puzzle, and found out how to swap 3 middle pieces, after having solved the corners and edges intuitively. I then tried to apply this same method on the 180Â°-only mastermorphix, and only had centers to worry about in the end, which were gone soon.
I also solved another one of the four-layered regular tetrahedra, so I solved 3 new puzzles tonight!

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Apr 12, 2009 6:02 pm

Joined: Sun Aug 12, 2007 2:15 pm
Location: United States
You're making great progress Sjoerd! Keep on going.

I also got a video of me solving the 24 Cube using CamStudio. flambore said that he uses it so I thought I would look into it. It turns out really great for Gelatin Brain!
24 Cube Solve

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Void Cube
| avg of 12: 32.10
| PB : 22.92 np PLL skip
| PB2 : 26.75 np no skips

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Apr 16, 2009 2:10 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
fusion wrote:
You're making great progress Sjoerd! Keep on going.

I also got a video of me solving the 24 Cube using CamStudio. flambore said that he uses it so I thought I would look into it. It turns out really great for Gelatin Brain!
24 Cube Solve
Thanks, that was fun to watch. I always enjoy watching someone doing a fast, fluid solve of a tricky puzzle -- probably because I'm such a plodding solver myself!

One of my goals on Gelatinbrain is to try to do 3.3.7 by starting with two opposite faces like you. I've already solved it as if it was 4.3.3, getting about half the pieces right and then pure 3-cycles from there, very slowly and constantly referring to my setups table for all possible perms of 3 pieces that I made over several evenings (erm yes) but that just seems "wrong"! To me the whole "point" of 3.3.7 is that the 4 pieces of each face are indistinguishable, and to take full advantage of this. I look forward to downloading and reading your guide once I've given this puzzle my best shot.

By the way, is that a physical 24 cube owned by you in your avatar?

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Apr 16, 2009 3:07 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
1.3.7 Solution Outline

Directly solve all the pentagon faces, mostly one by one, to make an edges-only Megaminx, then solve that using only face/pentagon moves. Michael Gottlieb's (qqwref) idea. My sense of revelation and satisfaction on figuring out how to solve those pentagon faces reminded me of when I first figured out how to solve the centers of a 4x4.

Hints: Reason backwards. Making a vertex/hexagon move to complete a pentagon, 3 pieces are joined by 8. So we must have those 3 pieces together, ready and waiting to be met by the other 8... now onto those 8... how do they get assembled? Unsolved pentagon faces can be used to store/hide groups along the way. With 4 faces left I switched to solving by piece type: kite shapes, making sure to get at least one center correct at the same time, then 10 moves to fix the other centers, then pure cycles of 14 moves to finish the small triangles. Then the easy edges-only Megaminx at the end.

---------------------------------------------------------------------------------------------------

*1: I should be able to solve 1.1.15 Noah's way now.

*2: It would be good to directly solve as many as possible tippies and corners of 2.1.1-2.1.3 together. In hindsight it seems like a chronic waste of moves to solve the tippies after all the corners, as I did.

*3: The 14 move pure cycle for the 1.3.7 small triangles also works on the (small) edges of 2.1.1-2.1.3. The centers of 2.1.2 and 2.1.3 get moved around but they can be fixed pure in 10 move cycles at the end, and they aren't really critical to recognition. All in all I think 2.1.1-2.1.3 should be comfortably solvable in <2000 moves.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 17, 2009 4:19 pm

Joined: Sun Aug 12, 2007 2:15 pm
Location: United States
Julian wrote:
Thanks, that was fun to watch. I always enjoy watching someone doing a fast, fluid solve of a tricky puzzle -- probably because I'm such a plodding solver myself!

One of my goals on Gelatinbrain is to try to do 3.3.7 by starting with two opposite faces like you. I've already solved it as if it was 4.3.3, getting about half the pieces right and then pure 3-cycles from there, very slowly and constantly referring to my setups table for all possible perms of 3 pieces that I made over several evenings (erm yes) but that just seems "wrong"! To me the whole "point" of 3.3.7 is that the 4 pieces of each face are indistinguishable, and to take full advantage of this. I look forward to downloading and reading your guide once I've given this puzzle my best shot.

By the way, is that a physical 24 cube owned by you in your avatar?

I'm rewriting my guide right now. I won't be done for a while though. I'll try to add more videos to my youtube of me solving GelatinBrain puzzles. I need to remember my Pentultimate algorithms so I can solve it again. I added several of my own to Noah's guide to solve it. I did that because I didn't like the idea of 3-cycling all of the corner pieces.

Yes it is physical 24 cube in my avatar. Sadly I don't own it. There is a video though.

_________________
Started cubing Sep. 2006

Void Cube
| avg of 12: 32.10
| PB : 22.92 np PLL skip
| PB2 : 26.75 np no skips

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 17, 2009 5:15 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
fusion, do you mind if your 24 cube solution is used in the eventual "solutions" part of the site?

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 17, 2009 5:46 pm

Joined: Sun Aug 12, 2007 2:15 pm
Location: United States
Danny Devitt wrote:
fusion, do you mind if your 24 cube solution is used in the eventual "solutions" part of the site?

I don't mind at all! How long will it be before it is on here? I don't know how many revisions I will make to it before I'm done. I'm currently creating a website. It will have more things than my solution though.

_________________
Started cubing Sep. 2006

Void Cube
| avg of 12: 32.10
| PB : 22.92 np PLL skip
| PB2 : 26.75 np no skips

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 17, 2009 5:59 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
I have no idea when the solutions page will be up. Sandy wanted to make some updates first so that rather than create the page and then change it, he could just create it. The solution doesn't need to go up immediately, so feel free to make as many changes as you want and then just tell me when you're done. Also, it's not like these pages are set in stone. If at a later time you want to revise it further, I'm sure that'll be fine.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Fri Apr 17, 2009 11:00 pm

Joined: Sun Oct 08, 2006 1:47 pm
Location: Houston/San Antonio, Texas
I thought Gelatinbrain had fixed this, but on Wednesday I solved 1.1.8 (A tricky littel bugger ) in a new record of moves (~700). I submitted my solve, but apparently the site never received it because it never updated that puzzle but did get my 2x2 and 5x5 solves, which I did the same day.

So anyway, I started to solve 1.1.8 again and then realized about 2/3 of the way through I had made an error in the beginning that was not easily fixed so I started over. On the next attempt I got down to two .... ummm edge? pieces swapped and then accidentally clicked SCRAMBLE again, thus killing my entire solve....
But the third time I finished it!!!! and this time with even better stats than before

Needless to say, I just didn't want to have to attempt to solve this annoying puzzle a 5th time so I figured I would copy and paste a screenshot here, just in case

Peace,
Matt Galla

PS that's 629 moves in 41:11 if you can't see it

 Attachments: File comment: I hope this solve goes through this time!!!! GelatinBrain.jpg [ 146.39 KiB | Viewed 3311 times ]
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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Apr 18, 2009 6:56 am

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
I just solved 1.1.8 as well. My method is ridiculously unoptimal, but it worked. I used over 1700 moves and it took me almost an hour. This also puts me 1 puzzle ahead of Michael.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Apr 18, 2009 7:17 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Allagem wrote:
I started to solve 1.1.8 again and then realized about 2/3 of the way through I had made an error in the beginning that was not easily fixed so I started over. On the next attempt I got down to two .... ummm edge? pieces swapped and then accidentally clicked SCRAMBLE again, thus killing my entire solve....
Bummer. I've been burned by that, but with me it was the Clear button I clicked by mistake instead of Undo. A warning feature was requested of the author a long time ago but never got added.
Allagem wrote:
But the third time I finished it!!!! and this time with even better stats than before

Needless to say, I just didn't want to have to attempt to solve this annoying puzzle a 5th time so I figured I would copy and paste a screenshot here, just in case

Peace,
Matt Galla

PS that's 629 moves in 41:11 if you can't see it
It made it to the scoreboard. Welcome to the thread. It's nice to have another least moves aficionado setting us tough challenges.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Apr 18, 2009 7:46 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
Julian!! You robbed me of my 1.3.8 rankings!

Oh well, I was never too interested in those rankings anyway. My main concern is with the puzzles solved ranking. I'll try to get a few more done today, maybe custom dogic stuff.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Apr 18, 2009 8:06 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Danny Devitt wrote:
Julian!! You robbed me of my 1.3.8 rankings!

Oh well, I was never too interested in those rankings anyway. My main concern is with the puzzles solved ranking. I'll try to get a few more done today, maybe custom dogic stuff.
You predicted in your solution outline that pairing the diamond edges before solving them would probably be faster, and so it proved! I paired each diamond edge and solved it into position, one by one, until near the end when they needed 4 move cycles and fiddly setups. That took 404 moves. Then kite pieces in 380, centers in 47, and small triangles in 341, cycled pure with an 8 move commutator. Quite a marathon.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sat Apr 18, 2009 9:19 pm

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
I don't even remember making an outline, so I'll have to go look at that and perhaps do another solve. I also just finished 1.1.15.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Sun Apr 19, 2009 6:01 am

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California

As you can see, you still have a better move count than me, but I blew both our previous times out of the water. How? Well that's the part I don't really know. Here was my solution this time:

1. Pair up edges using intuition and 4 move commutators- about 34 minutes
2. Solve centers using 4 move commutators- less than a minute
3. Solve diamond pieces using non-pure 10 move commutators (4-1-4-1)- no idea how long, but definitely took longer than step 4
4. Solve triangles using pure 10 move commutators (4-1-4-1)

I also saw room for improvement, so if I solve again my goal will be less than 1:30:00 and 1300 moves.

note: The end screen appears being the puzzle on macs for some reason, but you can still enter your name and press submit.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Mon Apr 20, 2009 5:09 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Re 1.3.8
Danny Devitt wrote:
I blew both our previous times out of the water. How? Well that's the part I don't really know.
Danny Devitt wrote:
Pair up edges using intuition and 4 move commutators- about 34 minutes
I took over 2 hours to pair and solve those diamond edges, so that could be where you sped up a lot. It takes me ages to see where the two matching pieces are and plan how to get them together without messing up solved edges. I also don't have the stamina to do them all in a row. I'll pair a dozen, then take a break, then do another dozen, take another break, and so on.

You'll probably do well with 1.1.16. I completely missed the non-soccerball puzzle it's related to until after I put it on the board and read Doug's outline, but I had fun anyway, with my improvised (and very slowly executed!) method.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Tue Apr 21, 2009 8:13 am

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
1.1.16 seems easy enough. I think my method will be triangles, pair edges, solve edges, diamonds. With school starting again for me this week, I've lost most of my gelatinbrain time, but I'm sure I can fit in a puzzle or two every now and then.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Wed Apr 22, 2009 4:40 pm

Joined: Mon Apr 28, 2008 4:02 am
I know this puzzle is old news, but I solved 1.2.2 first time.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Wed Apr 22, 2009 6:53 pm

Joined: Mon Jul 21, 2008 4:52 am
Location: Brighton, UK
Percy wrote:
I know this puzzle is old news, but I solved 1.2.2 first time.
Solving 1.2.2 first time is always worth a mention, as I don't think anyone has solved it without a bit of a struggle. Plus it's an important gateway puzzle in the Gelatinbrain collection. Related puzzle 1.3.4 is waiting for you now, as is the family 1.2.2 belongs to, 1.2.3-1.2.5 (all their corners solve the same way). Well done; fresh vistas await!

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Apr 23, 2009 2:58 am

Joined: Tue Mar 25, 2008 2:51 am
Location: Malibu, California
I think I need to resolve that puzzle. Both my time and move count are atrocious.

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I am taking a break from the forum. You can reach me by PM if needed.

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Apr 23, 2009 6:08 am

Joined: Mon Apr 28, 2008 4:02 am
I just solved 1.3.4 too, but I don't think it will upload because the scores never do when I submit them from school.

832f029bbc31861ab2abe615cd32a758
4fb99d673bc497682f249b6537c89e61
f40bd926b34c7986f20db946738ce916

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 Post subject: Re: Gelatin Brain's Applet Solutions Discussion ThreadPosted: Thu Apr 23, 2009 6:41 am

Joined: Mon Apr 28, 2008 4:02 am
and 3.2.6, I have no idea why I never did that one before

94920d2da2990737b19f613ec27689ec
1377a1bd436e91dc238e85f50bd926b3
4c7086f10dae467f8ccd16f82c6f98ce
31e51acb34e619cd32a7584fb09d623b

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