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 Post subject: Slider Maze by OSKAR
PostPosted: Sat Nov 19, 2011 1:06 pm 
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Hi Non-Twisty Puzzles fans,

Slider Maze is an electro-mechanical puzzle. An Arduino programmable controller controls a motor fader, similar to the Four Bit Maze. The player and the computer take turns. Every time the player moves the slider to one position, the computer decides whether it can stay there or it moves the slider to another position. The lights indicate what is happening.
    Green: The player can move.
    Green+yellow: The player is moving.
    Yellow: The player has just finished his move.
    Red: The computer makes a move.
An electronic touch detector measures whether the player is touching the knob of the slider.

The object is to get the slider from 0 to 10. There are ten challenges, set by the counter switch. Even though each challenge has only 11 states, some challenges can be extremely hard or confusing to solve.

Here are some of the challenge concepts.
    All OK: Any move is OK, just slide immediately to 10.
    Plus one: If you slide to n, the computer moves to n+1(mod 11).
    Mirror: If you slide to n, the computer moves to 11-n.
    Belgian maze: From each state, you can only move to the next or previous state. Surprisingly, people can get lost in a Belgian maze.
    Wrong move reset: Do all state in the right order. At any wrong move, the computer resets and you have to start all over.
    Binary search: From every state, you can move to two other.
    Extreme: Too hard to explain (or solve).

Watch the YouTube video.
Buy the puzzle from me directly.
Read more at the Arduino Forum.
Check out the photos below.

Enjoy!

Oskar
Attachment:
Slider Maze - prototype - view 1.jpg
Slider Maze - prototype - view 1.jpg [ 125.23 KiB | Viewed 1364 times ]

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Slider Maze - prototype - view 2.jpg
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Slider Maze - prototype - view 3.jpg
Slider Maze - prototype - view 3.jpg [ 135.14 KiB | Viewed 1361 times ]

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Slider Maze - prototype - view 4.jpg
Slider Maze - prototype - view 4.jpg [ 127 KiB | Viewed 1361 times ]

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Slider Maze - prototype - view 5.jpg
Slider Maze - prototype - view 5.jpg [ 130.83 KiB | Viewed 1361 times ]

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 Post subject: Re: Slider Maze by OSKAR
PostPosted: Sat Nov 19, 2011 3:22 pm 
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Joined: Wed Mar 11, 2009 3:33 pm
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This is a really nice complement to the four bit maze, I love it!

I'm really curious as to how the final "extreme" challenge works though...

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 Post subject: Re: Slider Maze by OSKAR
PostPosted: Sun Nov 20, 2011 6:02 am 
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Mindstormscreator wrote:
I'm really curious as to how the final "extreme" challenge works though...
Here is the game logic of challenge 9,"Extreme". A rows (green) is the computer state. A columns (yellow) is the user-set state.The crossing gives the new computer state for values 0-10. The value 11 is a state where the slider does not "click" in place.
Attachment:
Slider Maze - Challenge 9 - Extreme.png
Slider Maze - Challenge 9 - Extreme.png [ 8.92 KiB | Viewed 1229 times ]

So for example, if the computer has set the slider to 3, then the user can set the slider to 1, 2, 4, 6, 7 or 9. If the user sets the slider to 1, then the computer moves it to 6.

Oskar

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