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 Post subject: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 4:00 pm 
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Fourth and last puzzle of the day (the bigger ones aren't ready yet thank you shapeways) is the DeCETH

DeCETH stands for Deeper Cut Edge Turning Hexahedron

It is very similar in looks and function so I will not introduce it, but say a few facts.

The 12 edge pieces are wobbly by nature like on the Quad X
The 6 pieces around the corners tend to pop like on the ETHAN but much less. If you hold the puzzle correctly they won't fall off, and that doesnt mean covering the layer with your whole hands, it just means getting used to it :lol:
I didn't hold it correctly in the video, but I did get used to it, so you can see more or less what I mean :)
Other than that it's pretty smooth and nice to play with :)

You will require 12 M3 screws (the same ones as C4U) and the
Shapeways Model

As a picture says a thousand words and a video is made up of thousands of pictures...

Here's a video ! =)

Enjoy !

Greg


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D3.JPG
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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 4:08 pm 
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Impressively done, turning looks great. Is this analogous to a Toru, or even deeper cut than that puzzle?

EDIT: my mistake, Toru = Quad X. New question: Are the edges stable enough that extensions over this puzzle would allow you to make a 24 cube?

EDIT 2: Im thinking the internal bandaging to prevent lockups would probably be a nightmare.


Last edited by URodent on Fri Jan 06, 2012 4:17 pm, edited 2 times in total.

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 4:11 pm 
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Wow Greg look's terribly nice :D .

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 4:15 pm 
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URodent wrote:
Impressively done, turning looks great. Is this analogous to a Toru, or even deeper cut than that puzzle?


The Toru is analogous to the Quad X, this is a wee bit deeper :)

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 4:49 pm 
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Looks good, Greg.

URodent wrote:
EDIT: my mistake, Toru = Quad X. New question: Are the edges stable enough that extensions over this puzzle would allow you to make a 24 cube?
The Little Chop pieces don't appear on this puzzle and they aren't related to the edges of this puzzle. To make a little chop you'd have to add another shell (or two depending on how you count) and the Little Chop pieces would hook into parts of this puzzle and some of the "Master Little Chop" pieces that would be appear with a deeper shell. See Gelatinbrain's 3.3.5 -> 3.3.6 -> 3.3.7 to see this progression.

Besides, I don't really see the point in going deeper, nobody really wants a Little Chop :wink:

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 5:16 pm 
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Impressive puzzle Greg! I've been waiting a while for this one to show up, and it looks absolutely fantastic! I would love to see the rhombic dodecahedral version of this. :)

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 7:06 pm 
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I really like it! good job.

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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 9:43 pm 
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Fantastic!


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 Post subject: Re: Greg's DeCETH
PostPosted: Fri Jan 06, 2012 11:14 pm 
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Looks great!

And when we talked earlier what do you mean you have no need for shapeway's back door on polygons? :lol: You could combine them into one file and save money with the density discount.

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 Post subject: Re: Greg's DeCETH
PostPosted: Sat Jan 07, 2012 5:34 am 
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Added to my WANT list! Very nice Greg! I love it!

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 Post subject: Re: Greg's DeCETH
PostPosted: Sat Jan 07, 2012 11:19 am 
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Can you replave the images with bigger ones?
640*480 (which will be reduced while removing the background) is a somewhat small.
While doing so can you post an image which demonstrates the puzzle's jumbling abilities?
bmenrigh wrote:
Besides, I don't really see the point in going deeper, nobody really wants a Little Chop
Selfish as I am I really do not like to see a Little Chop.


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 Post subject: Re: Greg's DeCETH
PostPosted: Sat Jan 07, 2012 12:18 pm 
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Andreas Nortmann wrote:
bmenrigh wrote:
Besides, I don't really see the point in going deeper, nobody really wants a Little Chop
Selfish as I am I really do not like to see a Little Chop.
Not sure I understand. This is a great puzzle but why all the lack of love for the Little Chop. What did the poor Little Chop do to get put in the dog house?

Carl

P.S. Greg, on your Shapeways Model page. You have Part 1 linked to DeCETH 2/3 and Part 2 linked to DeCETH 1/3. The naming seems just a bit off.

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 Post subject: Re: Greg's DeCETH
PostPosted: Sat Jan 07, 2012 12:42 pm 
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wwwmwww wrote:
P.S. Greg, on your Shapeways Model page. You have Part 1 linked to DeCETH 2/3 and Part 2 linked to DeCETH 1/3. The naming seems just a bit off.


Corrected ! Thanks :)

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 Post subject: Re: Greg's DeCETH
PostPosted: Sat Jan 07, 2012 12:46 pm 
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Awesome! I love the edge turning cubes. This is great!

bmenrigh wrote:
Besides, I don't really see the point in going deeper, nobody really wants a Little Chop :wink:


Ha! I remember a post of yourself a while ago. Let me think.... "I would also one day like to see a nice shell-meched little chop on the market..."
Or something similar. I guess that is why the "wink" smiley is there isn't it? :P

Although I don't want one either. It would be so special, I would have to give it an extra shelf for it's own in my showcase, which is full already. That is why I would rather not have one either. :arrow: :wink:

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 Post subject: Re: Greg's DeCETH
PostPosted: Sun Jan 08, 2012 6:57 am 
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Seeing as how curvy and deep cut puzzles have been mass produced, I wouldn't be suprised to see a big chop on the market at some point =)

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 Post subject: Re: Greg's DeCETH
PostPosted: Sun Jan 08, 2012 3:05 pm 
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I totally agree. The Little Chop is just plain boring. The jumbling is oldschool and trivial :wink:

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 Post subject: Re: Greg's DeCETH
PostPosted: Sun Jan 08, 2012 3:55 pm 
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Sigurd wrote:
I totally agree. The Little Chop is just plain boring. The jumbling is oldschool and trivial :wink:


Are you kidding me ? On the little chop, two jumbling moves and you're out ! Then it's almost impossible to put back into a cube.

The DeCETH requires at least 3 jumbing moves to lose it ! :lol:

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 Post subject: Re: Greg's DeCETH
PostPosted: Mon Jan 09, 2012 1:55 am 
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wwwmwww wrote:
Andreas Nortmann wrote:
Selfish as I am I really do not like to see a Little Chop.
Not sure I understand. This is a great puzzle but why all the lack of love for the Little Chop. What did the poor Little Chop do to get put in the dog house?
The Little Chop did nothing. I did something. I got one and therefore (since I am selfish; see above) I want it to stay rare.


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