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 Post subject: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 3:20 pm 
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Hi, today I got around to making a Supervoid cube. I'd outlined the concept in a previous topic (which I can no longer find :/ ), which involves a cube where the centers need to be oriented, but not permuted. It's just a white cube, that's had its center stickers removed, and then drawn on with a (extremely potent) Magic Marker. I didn't expect the marker to stay long, but it's surprisingly durable!
here it is!
solved


several turns


detail

[full size here- http://www.majhost.com/gallery/chronix25/cubestuff/dsc_0207.jpg]
Thanks for watching,
sj

BTW, if anyone wants to make a better version, feel free! XD

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 3:21 pm 
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Nice. I like it's simplicity. Could this be applied to an actual Void Cube?

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 3:23 pm 
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I'm sure it can, but I'm not sure how it would be done/if it would look nice.
I guess, you can have one of the 4 sides of the internal center painted a different color, and then modify the sticker on the corresponding edge...

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 3:47 pm 
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Nice idea Monopoly. For a prototype it looks good. But, it would be nice if your next version looked more like the Photoshoped cube in your original post. You should ask Dr. Sticker or Olivér Nagy to make some stickers for you.

Skarabajo.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 4:12 pm 
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@Skarabajo, thanks for finding that post! XD
Sometime in the future, I plan on restickering my black c4y DIY cube (which I don't really use) with Cubesmith arrow stickers. That will happen whenever I get around to placing a huge sticker order (some time after the New Year.) Glad you like it! :D

sj

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Sun Nov 21, 2010 7:54 pm 
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Nice idea, here's a mockup of how I think it could be made to look :)


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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Mon Nov 22, 2010 2:56 am 
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I like that, but the words are too small. The word 'VOID' has to be touching the internal rail to make it a super puzzle.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Mon Nov 22, 2010 5:39 am 
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Tribox sells Void Cube stickers on their Japanese site that include stickers for the internal parts...

http://tribox.cart.fc2.com/ca11/237/p-r11-s/

I'm guessing that using these probably has a similar effect.


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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Mon Nov 22, 2010 9:49 pm 
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SEBUVER wrote:
I like that, but the words are too small. The word 'VOID' has to be touching the internal rail to make it a super puzzle.
Oops, that was a stupid over-sight on my part ..the word 'VOID' on its own would probably look a bit too stretched to make it work.
"VOID
CUBE"
could work better.

Jared wrote:
Tribox sells Void Cube stickers on their Japanese site that include stickers for the internal parts...
That looks really nice.


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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Mon Nov 22, 2010 11:09 pm 
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This can be done very easily with some plastic sheet. I might try it soon, if I can find some :P

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 3:15 am 
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related topic?
http://www.twistypuzzles.com/forum/viewtopic.php?f=9&t=16268

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 7:01 am 
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ortwin wrote:
This topic is certainly related.
The puzzle in the earlier thread

Image

is a normal 3x3x3 Supercube. It will a bit harder to recognize the colour scheme, though.
(It would be like a Pochmann sticker set without the centre colour, additionally the stickers on the rails are harder to see.) The above mentionend Tribox stickers

Image

would produce this puzzle .

The puzzle in this thread has a different quality being a Super Void Cube. The neutral signs will not allow to know to which void centre a given edge cubie should go.

I will certainly make a Super Void Cube, if someone makes a nice sticker set, like the proposed scripture "Void Cube". (Void on a transparent sticker in black font and Cube on a white sticker in black font.)
Or I'll cut my own stickers.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 8:47 am 
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konsassen wrote:

The puzzle in this thread has a different quality being a Super Void Cube. The neutral signs will not allow to know to which void centre a given edge cubie should go.


One could use the six white sticker pairs of the tribox design that go on the inside to achieve the effect. Just place one pair "inside" every surface of the solved cube.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 9:03 am 
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ortwin wrote:
One could use the six white sticker pairs of the tribox design that go on the inside to achieve the effect. Just place one pair "inside" every surface of the solved cube.
Yeah, that's an idea. I would prefer (for the edge cubies) something that goes on the face stickers. Probably, your idea would hurt the aesthetics of the Void Cube less. I'll try it when I make my next order at Tribox.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 10:30 am 
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Would a super void cube still have the parity issue of the normal void cube? If not this might make it easier then a normal void cube.

Carl

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 11:52 am 
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wwwmwww wrote:
Would a super void cube still have the parity issue of the normal void cube? If not this might make it easier then a normal void cube.

Carl


The "super void cube" discussed in this thread would still have the exact same parity issue, the "void supercube" in the thread I was posting a link to earlier, would not have the parity issue if you analyze/memorise the colours and the combination of the round stickers exactly.

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 Post subject: Re: Super'void' cube- Prototype
PostPosted: Tue Nov 23, 2010 1:11 pm 
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ortwin wrote:
wwwmwww wrote:
Would a super void cube still have the parity issue of the normal void cube? If not this might make it easier then a normal void cube.

Carl
The "super void cube" discussed in this thread would still have the exact same parity issue, the "void supercube" in the thread I was posting a link to earlier, would not have the parity issue if you analyze/memorise the colours and the combination of the round stickers exactly.
I think ortwins's statement is correct. :!:
I have simulated it on an ordinary 3x3x3 (similarly as in the original post) and have seen a parity situation in my first solve.
I think the Super Void is a bit harder than the original Void Cube, because you have to care about the orientation of the "voids centres additionally" and then you can come across parity situations as well.
I can not argue mathematically, just with the experience out of my little experiment.
Well done Monopoly and ortwin!!! :D

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