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 Post subject: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 5:14 pm 
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Location: Utah
Here is the 32 tile Colossal Master Magic, also known as the "bat quad" because of it's shape and the fact that it looks like 4 solved magics put together.

Video
http://www.youtube.com/watch?v=lZ7F56Kq2po
Suprise Video!
http://www.youtube.com/watch?v=ms6UhSMMeRA


Attachments:
IMG_0949.JPG
IMG_0949.JPG [ 714.36 KiB | Viewed 2545 times ]
IMG_0954.JPG
IMG_0954.JPG [ 701.7 KiB | Viewed 2545 times ]
IMG_0953.JPG
IMG_0953.JPG [ 778.77 KiB | Viewed 2545 times ]
IMG_0960.JPG
IMG_0960.JPG [ 791.69 KiB | Viewed 2545 times ]

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Last edited by kloopstomp on Wed Jan 27, 2010 9:24 pm, edited 1 time in total.
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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 5:15 pm 
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Location: Littleton CO
HOLY :shock:
thats amazing. i was just thinking about how there were no new puzzles today and than this pops up beautiful!


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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 5:24 pm 
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:shock: That's Huge!!!

Good job on making it. :shock:

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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 6:45 pm 
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That's just ridiculous. :lol:

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PB: At home (In Competition)
2x2 1.xx (2.88)
3x3 11.xx (15.81)
4x4 1:18.26 (1:24.63)
5x5 (3:00.02)
6x6 4:26.05 (6:34.68)
7x7 6:38.74 (9:48.81)
OH (35.63)

Current Goals:
7x7 sub 6:30
4x4 sub 1:10


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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 7:00 pm 
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something tells me you dont like magics very much. :lol:

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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 7:22 pm 
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I love magics, this one just intimidates me. :P

Well done!

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PB: At home (In Competition)
2x2 1.xx (2.88)
3x3 11.xx (15.81)
4x4 1:18.26 (1:24.63)
5x5 (3:00.02)
6x6 4:26.05 (6:34.68)
7x7 6:38.74 (9:48.81)
OH (35.63)

Current Goals:
7x7 sub 6:30
4x4 sub 1:10


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 Post subject: Re: Colossal Master Magic
PostPosted: Mon Jan 25, 2010 7:33 pm 
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Location: NJ
I love magics and the thought of it shape changing it simply unimaginable. I love it! :D

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 Post subject: Re: Colossal Master Magic
PostPosted: Tue Jan 26, 2010 12:43 pm 
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:shock: That's amazing. I can't even solve a normal magic. :oops:

Alex

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 Post subject: Re: Colossal Master Magic
PostPosted: Tue Jan 26, 2010 2:07 pm 
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APJ wrote:
:shock: That's amazing. I can't even solve a normal magic. :oops:

Alex

I actually had to "unscramble" one at the Carnegie Fall competition, someone had messed up while going from unlinked - linked.

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 Post subject: Re: Colossal Master Magic
PostPosted: Tue Jan 26, 2010 3:19 pm 
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Is there any theoretical limit to how massive magics can get? Also, what kind of monetary and time investment goes into building such a colossus?

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 Post subject: Re: Colossal Master Magic
PostPosted: Tue Jan 26, 2010 3:52 pm 
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Jeffery Mewtamer wrote:
Is there any theoretical limit to how massive magics can get? Also, what kind of monetary and time investment goes into building such a colossus?


There is no theoretical limit on how big they get. However, it will eventually get to the point where I can no longer solve it sitting down (or by myself). It also gets more difficult to design the inserts as it gets bigger because you have to calculate the solutions and placement/orientation so I can print them back to back. As for the amount of time it took me to build this, a few hours to create the initial solution, about an hour to make the templates, and the time it takes to watch Star Wars Episode 2 to constuct it.

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 Post subject: Re: Colossal Master Magic
PostPosted: Sat Feb 06, 2010 7:26 am 
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Location: Chichester, England
Awesome, is the method more or less the same for each different one but altered slightly or repeated? Or did you have to work out a method yourself? (I'm not a magic kind of guy.)

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3x3x3 average of five: 8.92 seconds.
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 Post subject: Re: Colossal Master Magic
PostPosted: Sat Feb 06, 2010 10:14 am 
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Joined: Mon Feb 25, 2008 10:19 pm
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The design process is similar with all my magics. I have a prototype magic (seen in one of the videos above) made out of junk tiles that I use to test the solutions so I just pick my starting spot, pick my parodies, and pick my solution, then design the tile inserts based on the start and the solution.

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