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The first puzzle which implements three axis systems in one.

This puzzle is a hybrid of three different puzzles. It fuses all three regular axis systems the hexahedral geometry allows without leading into a shape-changing puzzle. These axis systems are:
Face turning hexahedrons; deepcut in this case => 2x2x2
Cornerturning hexahedrons; Dino Cube
Edgeturning hexahedrons; Helicopter Cube

In full hexahedral shape this puzzle would have been more complex. Therefore the inventor designed a Super-X (the first hybrid puzzle; compared with this one the moves of the edgeturning hexahedron are left out) in shape of cuboctahedron. In this shape adding the cuts for the third axis system was easier since these twists move only 2 pieces.



Thank you to the following people for their assistance in helping collect the information on this page: Andreas Nortmann. If you have any information or images that you would like to contribute to this entry, please click the apropriate add () or edit () icon above, or use the following links to modify this item, add a recent sale price or to add a new link.

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Professor Pyraminx

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