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The first puzzle which implements three axis systems in one.

This puzzle is a hybrid of three different puzzles. It fuses all three regular axis systems the hexahedral geometry allows without leading into a shape-changing puzzle. These axis systems are:
Face-turning hexahedrons; deepcut in this case => 2x2x2
Corner-turning hexahedrons; Dino Cube
Edge-turning hexahedrons; Helicopter Cube

In full hexahedral shape this puzzle would have been more complex. Therefore the inventor designed a Super-X (the first hybrid puzzle; compared with this one the moves of the edge-turning hexahedron are left out) in shape of cuboctahedron. In this shape adding the cuts for the third axis system was easier since these twists move only 2 pieces.



Thank you to the following people for their assistance in helping collect the information on this page: Andreas Nortmann.

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